L3DT users' community
Large 3D terrain generator

Unreal Engine 4 Aerial Imagery

Got a problem or need advice?

Unreal Engine 4 Aerial Imagery

Postby samt » Fri Oct 26, 2018 8:10 am

Hey Everyone!

Can anyone suggest a method for overlaying tiled textures over tiled terrain in UE4 at the same resolution?

I have aerial imagery tiles that are the same dimensions as my elevavion model.

Thanks!
samt
Newbie
 
Posts: 1
Joined: Fri Oct 26, 2018 8:02 am

Re: Unreal Engine 4 Aerial Imagery

Postby demi » Mon Oct 29, 2018 6:07 pm

I had some difficulty with tiles from L3DT to UE4. The vertices rows get flipped correctly but the tile images have to be reversed for every row. The row is alternated with by the importer or in the UE engine and the images produced by L3DT flip the entire map. I ended up having to force the correction by editing the map mosaic for the images which is big pain since you have to load each image on the row and flip it manually. Maybe it is fixed now but I am using the paging system of my own engine so it works correctly without the edits. My engine loads the MMF directly.
demi
Oracle
 
Posts: 227
Joined: Thu Nov 24, 2005 4:56 am


Return to Help and support

Who is online

Users browsing this forum: Google [Bot] and 2 guests