I've started using L3DT (and starting mapping to ArmA) today, I actually got a pretty good knowledge in the minimal basics (and I'm proud of it! ). Just in order to expand, I made my own map (didn't notice it was 100x100 meters ), with a snowy mountain, a lake, a river some grass and a rocky hill! After I did that, I started all over again to make a serious map for ArmA 3.
My map is 17x17km (303sq km), I tried to make a starting terrain which is splited to sea (-100 in height) and land (10 in height) but the editor was too laggy and it was wayyy had for me. So I simply did what I could and exported the heightmap as a PNG to photoshop!
I photoshopped it and this is the result:
http://i.imgur.com/zUM8Dg3.png
Great! I have a great basis for my map in .PNG.
Now the "easy" part, I need to import it back to L3DT!
But guess what? It doesn't work .
Whenever I try I need to choose some kind of a format, I chose Heightmap and it showed me a white map with yellow lines where the black and white areas connect with eachother, importing as a PNG is not functional as a heightmap.
Can someone tell me how can I make my .png a heightmap layer? Thanks