http://i.imgur.com/FTDkYY4.png
How would I go about creating a custom material with this texture so that it matches up correctly (ie, isn't too gigantic since its so detailed)? ie, scaling
Map is 3072x3072 at 5m per pixel. So, about 15 km by 15km. Everything but the heightmap will be 0.5 m per pixel however (ie, 30k by 30k).
The reason I want to use this, is because the game I am using to create a map for (Arma III) uses this texture (among others) as the short range texture. Everything else from medium to long distance is my sat map (l3dt texture image). So, in theory, this would make them match up perfectly.