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L3DT viewer crashing when I adjust the texture?

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L3DT viewer crashing when I adjust the texture?

Postby piratelord » Fri Dec 15, 2006 7:27 pm

No matter what I try, but when I tried to adjust the texture on the generated texture map and resave, the viewer always crashes.

As far as I know, everything is the same, and the filesize of the new texture is exactly the same as the original.

Am I missing something?
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Postby Aaron » Sun Dec 17, 2006 11:54 pm

Hi Piratelord,

Which program are you using to load/save the image?

Cheers,
Aaron.
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Postby piratelord » Mon Dec 18, 2006 11:37 am

Photoshop, version 7 (me) and CS2 (a friend).

We've both tried, and get the same problems.
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