I am a complete novice in the simulated world arena. I am trying to build a blitz3d world of a region of Puget sound ( Pacific North West area around Seattle) NOAA and the NGS generate much of the height data for this particular area. However I'm at a loss as to how I might be able to import their data into L3DT. Further exactly what I will have to do to modify it to generate the required world. Thanks to anyone that point me in the right direction with references, tutorials or...
RB