Hi everyone,
I'm holding back the release of v2.5 until I fix one last bug. It's been reported that under certain (unspecified) conditions, the texture map has black lines running through it (see screenshot). I've been trying all sorts of wacky combinations of settings to reproduce this fault, with no luck so far. Has anyone else seen this problem? (specifically; dark lines in texture or light map). For special bonus points, I would be ever so grateful if some users could download the latest Pro dev build (RC3.3) and give the texturing a bit of a thrashing (high TX resolutions, like 8x/16x/32x). If you do find a problem, please save the project and send me the map definition file (extension = '.def.xml'). Any help would be hugely appreciated.
Best regards,
Aaron.