by Aaron » Tue May 01, 2007 6:21 am
Hi Madcowthomas,
I presume you're after the vertical scale value that's shown in the 3D renderer. To get this value from L3DT, go to 'operations->heightfield->change vert. scale' menu option. In that dialog there will be an 'alt range' field. Note down that number.
Then, open calc.exe (or equiv.) and calculate the following:
65536 / AltRange
The answer is the scale number you seek (you're exporting the heightfield as a 16-bit RAW or PNG, yes?)
As for the lock-up of L3DTVi2 - what are your system specs? (RAM particularly). Also, what file format did you use to save the heightfield?
Cheers,
Aaron.