Got a problem or need advice?
by Madcowthomas » Wed Jul 11, 2007 4:23 am
So this was a test map into TGEA before run it full high resolution and make final adjustments. Noticed a few spots where snow was in wrong spot and this was a good example here to show.
http://www.rage-of-fire.com/downloads/l ... eerror.jpg
Using the atlasGenerateTextureTOCFromTiles comands from L3DTio to Atlas2
atlasOldGenerateChunkFileFromRaw16("F:/TGEA/universe/data/terrains/test/test_HF.raw", 8192, 2.000000, 0.030023, "F:/TGEA/universe/data/terrains/test/test.deleteme.chu", 1.000000, 5);
importOldAtlasCHU("F:/TGEA/universe/data/terrains/test/test.deleteme.chu", "F:/TGEA/universe/data/terrains/test/test.deleteme.geom.atlas");
atlasGenerateTextureTOCFromTiles(32, "C:/Documents and Settings/William B Thomas/Desktop/L3DT/test1/TX/test1_TX_x%dy%d",
Just ran into where the player is falling through the terrain in spot where I used the Bulldoser tool. The terrain in these area's that I have work on in Sapphire are like paper thin when looking at them in TGEA.
Any one ran into this before that can shed some light ?
Last edited by Madcowthomas on Wed Jul 11, 2007 9:02 pm, edited 1 time in total.
From the mad cows desk to yours,
Peace
Madcowthomas
Yo...Reggie vacation mom!
"Without imagination we would cease to exist"
William Thomas
(1970-)
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Burping Babies are the Cause of Global Warming!
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Madcowthomas
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by Madcowthomas » Thu Jul 12, 2007 11:09 pm
Create a new map and noticed this in attributes map after it was done
http://www.rage-of-fire.com/downloads/l3dt/ab1.jpg
This error came from terrain normals
- Code: Select all
L3DT session commenced at 13:20:56 on 12-07-2007
Initialising application Version: Pro 2.5a build 14 Execution dir is 'C:\Program Files\Bundysoft\L3DT Professional 2.5.1.14' Userland dir is 'C:\Documents and Settings\William B Thomas\Application Data\Bundysoft\L3DT\Pro 2.5.1.14' Temporary dir is 'C:\DOCUME~1\WILLIA~1\LOCALS~1\Temp\L3DT' Initialising debugging log Session ID is 44 Loading settings Loading window settings Loading local settings Reading max core count from local settings... >> Max thread count was 2 Loading string list Loading climate list Loading schemes list Initialising default schemes Loading formats list Loading MRU list Loading presets list Loading script list Loading overlay list Loading extensions settings Core application intialised Loading all extension libriaries...
Preparing to load 'L3DTio_DMF' Saving extensions settings Checking plugin API version: - Zeolite 2.0 Initialising plugin... Plugin 'L3DTio_DMF.dll' initialised OK Saving extensions settings
Preparing to load 'L3DTio_WMF' Saving extensions settings Checking plugin API version: - Zeolite 1.5 Initialising plugin... Plugin 'L3DTio_WMF.dll' initialised OK Saving extensions settings
Preparing to load 'L3DTio_HFF' Saving extensions settings Checking plugin API version: - Zeolite 2.3.1 Initialising plugin... Plugin 'L3DTio_HFF.zeo' initialised OK Saving extensions settings
Preparing to load 'L3DTio_TER' Saving extensions settings Checking plugin API version: - Version not exported, assuming pre-1.5 Initialising plugin... Plugin 'L3DTio_TER.dll' initialised OK Saving extensions settings
Preparing to load 'L3DTio_BT' Saving extensions settings Checking plugin API version: - Zeolite 2.3 Initialising plugin... Plugin 'L3DTio_BT.zeo' initialised OK Saving extensions settings
Preparing to load 'L3DTio_HFZ' Saving extensions settings Checking plugin API version: - Zeolite 2.5 Initialising plugin... Plugin 'L3DTio_HFZ.zeo' initialised OK Saving extensions settings
Preparing to load 'L3DTio_HTF' Saving extensions settings Checking plugin API version: - Version not exported, assuming pre-1.5 Initialising plugin... Plugin 'L3DTio_HTF.dll' initialised OK Saving extensions settings
Preparing to load 'L3DTio_X' Saving extensions settings Checking plugin API version: - Version not exported, assuming pre-1.5 Initialising plugin... Plugin 'L3DTio_X.dll' initialised OK Saving extensions settings
Preparing to load 'L3DTio_PGM' Saving extensions settings Checking plugin API version: - Version not exported, assuming pre-1.5 Initialising plugin... Plugin 'L3DTio_PGM.dll' initialised OK Saving extensions settings
Preparing to load 'L3DTio_FI' Saving extensions settings Checking plugin API version: - Zeolite 2.5 Initialising plugin... Plugin 'L3DTio_FI.zeo' initialised OK Saving extensions settings
Preparing to load 'L3DTio_PCX' Saving extensions settings Checking plugin API version: - Zeolite 2.4 Initialising plugin... Plugin 'L3DTio_PCX.zeo' initialised OK Saving extensions settings
Preparing to load 'L3DTio_RAW_HF' Saving extensions settings Checking plugin API version: - Zeolite 2.4 Initialising plugin... Plugin 'L3DTio_RAW_HF.zeo' initialised OK Saving extensions settings
Preparing to load 'L3DTio_AMF' Saving extensions settings Checking plugin API version: - Zeolite 1.6 Initialising plugin... Plugin 'L3DTio_AMF.dll' initialised OK Saving extensions settings
Preparing to load 'L3DTio_DDS' Saving extensions settings Checking plugin API version: - Zeolite 2.4 Initialising plugin... Plugin 'L3DTio_DDS.zeo' initialised OK Saving extensions settings
Preparing to load 'Sapphire' Saving extensions settings Checking plugin API version: - Zeolite 2.5 Initialising plugin... ExtFunc_menu_InsertItem report: - Extension 'Sapphire' is adding function 'ExtRenderHF' to the menu at 'Render heightfield' - Menu ID is 0 ExtFunc_menu_InsertItem report: - Extension 'Sapphire' is adding function 'ExtEditSettings' to the menu at 'Renderer settings' - Menu ID is 1 ExtFunc_menu_InsertItem report: - Extension 'Sapphire' is adding function 'ExtEditHwSettings' to the menu at 'Hardware settings' - Menu ID is 2 ExtFunc_menu_InsertItem report: - Extension 'Sapphire' is adding function 'ExtWikiPage' to the menu at 'Visit project page' - Menu ID is 3 Plugin 'Sapphire.zeo' initialised OK Saving extensions settings
Preparing to load 'CopyPaste' Saving extensions settings Checking plugin API version: - Zeolite 2.2 Initialising plugin... ExtFunc_menu_InsertItem report: - Extension 'CopyPaste' is adding function 'ExtToggleWnd' to the menu at 'Copy/paste tool' - Menu ID is 4 ExtFunc_menu_InsertItem report: - Extension 'CopyPaste' is adding function 'ExtWikiPage' to the menu at 'Visit project page' - Menu ID is 5 ExtFunc_menu_InsertItem report: - Extension 'CopyPaste' is adding function 'ExtAbout' to the menu at 'About' - Menu ID is 6 Plugin 'CopyPaste.dll' initialised OK Saving extensions settings
Preparing to load 'atExportArea' Saving extensions settings Checking plugin API version: - Zeolite 2.4 Initialising plugin... Plugin 'atExportArea.zeo' initialised OK Saving extensions settings
Preparing to load 'atFilterAM' Saving extensions settings Checking plugin API version: - Zeolite 2.5 Initialising plugin... ExtFunc_menu_InsertItem report: - Extension 'atFilterAM' is adding function 'ExtAlphaExpress_UI' to the menu at 'Alpha export express' - Menu ID is 7 ExtFunc_menu_InsertItem report: - Extension 'atFilterAM' is adding function 'ExtFilterAM' to the menu at 'Filter attributes map' - Menu ID is 8 ExtFunc_menu_InsertItem report: - Extension 'atFilterAM' is adding function 'ExtEditFilterList' to the menu at 'Filter manager' - Menu ID is 9 ExtFunc_menu_InsertItem report: - Extension 'atFilterAM' is adding function 'ExtWikiPage' to the menu at 'Visit project page' - Menu ID is 10 ExtFunc_menu_InsertItem report: - Extension 'atFilterAM' is adding function 'ExtAbout' to the menu at 'About' - Menu ID is 11 Plugin 'atFilterAM.zeo' initialised OK Saving extensions settings
Preparing to load 'atGrowTilesByOne' Saving extensions settings Checking plugin API version: - Zeolite 2.1 Initialising plugin... ExtFunc_menu_InsertItem report: - Extension 'atGrowTilesByOne' is adding function 'ExtGrowTilesByOneUI' to the menu at 'Grow tile size by one' - Menu ID is 12 ExtFunc_menu_InsertItem report: - Extension 'atGrowTilesByOne' is adding function 'ExtGrowMapByOneUI' to the menu at 'Grow map size by one' - Menu ID is 13 ExtFunc_menu_InsertItem report: - Extension 'atGrowTilesByOne' is adding function 'ExtWikiPage' to the menu at 'Visit project page' - Menu ID is 14 ExtFunc_menu_InsertItem report: - Extension 'atGrowTilesByOne' is adding function 'ExtAbout' to the menu at 'About' - Menu ID is 15 Plugin 'atGrowTilesByOne.dll' initialised OK Saving extensions settings
Preparing to load 'atFuncBrowser' Saving extensions settings Checking plugin API version: - Zeolite 2.5 Initialising plugin... ExtFunc_menu_InsertItem report: - Extension 'atFuncBrowser' is adding function 'ExtToggleFuncBrowser' to the menu at 'Function browser' - Menu ID is 16 ExtFunc_menu_InsertItem report: - Extension 'atFuncBrowser' is adding function 'ExtWikiPage' to the menu at 'Visit project page' - Menu ID is 17 Plugin 'atFuncBrowser.zeo' initialised OK Saving extensions settings
Preparing to load 'ZeoScript' Saving extensions settings Checking plugin API version: - Zeolite 2.5 Initialising plugin... ExtFunc_menu_InsertItem report: - Extension 'ZeoScript' is adding function 'RunScriptUI' to the menu at 'Run script' - Menu ID is 18 ExtFunc_menu_InsertItem report: - Extension 'ZeoScript' is adding function 'LoadScriptUI' to the menu at 'Load script file' - Menu ID is 19 ExtFunc_menu_InsertItem report: - Extension 'ZeoScript' is adding function 'ExtWikiPage' to the menu at 'Visit project page' - Menu ID is 20 Plugin 'ZeoScript.zeo' initialised OK Saving extensions settings
Preparing to load 'atCalc_HF_Terrace' Saving extensions settings Checking plugin API version: - Zeolite 2.3.1 Initialising plugin... Plugin 'atCalc_HF_Terrace.zeo' initialised OK Saving extensions settings
Preparing to load 'atCalc_HF_Thermal' Saving extensions settings Checking plugin API version: - Zeolite 2.3.1 Initialising plugin... Plugin 'atCalc_HF_Thermal.zeo' initialised OK Saving extensions settings
Preparing to load 'atRoads' Saving extensions settings Checking plugin API version: - Zeolite 2.5 Initialising plugin... Plugin 'atRoads.zeo' initialised OK Saving extensions settings
Preparing to load 'L3DTio_Backup' Saving extensions settings Checking plugin API version: - Zeolite 2.5 Initialising plugin... ExtFunc_menu_InsertItem report: - Extension 'L3DTio_Backup' is adding function 'ExtBackupActiveMap' to the menu at 'Backup active map' - Menu ID is 21 ExtFunc_menu_InsertItem report: - Extension 'L3DTio_Backup' is adding function 'ExtBackupSelArea' to the menu at 'Backup selected area' - Menu ID is 22 ExtFunc_menu_InsertItem report: - Extension 'L3DTio_Backup' is adding function 'ExtUndo' to the menu at 'Restore to last backup' - Menu ID is 23 ExtFunc_menu_InsertItem report: - Extension 'L3DTio_Backup' is adding function 'ExtWikiPage' to the menu at 'Visit project page' - Menu ID is 24 Plugin 'L3DTio_Backup.zeo' initialised OK Saving extensions settings
Preparing to load 'L3DTio_Spring' Saving extensions settings Checking plugin API version: - Zeolite 2.5 Initialising plugin... ExtFunc_menu_InsertItem report: - Extension 'L3DTio_Spring' is adding function 'ExtCreateSpringMaps' to the menu at 'Create Spring maps' - Menu ID is 25 ExtFunc_menu_InsertItem report: - Extension 'L3DTio_Spring' is adding function 'ExtCalcMiniMap' to the menu at 'Calculate mini-map' - Menu ID is 26 ExtFunc_menu_InsertItem report: - Extension 'L3DTio_Spring' is adding function 'ExtExportSmfUI' to the menu at 'Export SMF' - Menu ID is 27 ExtFunc_menu_InsertItem report: - Extension 'L3DTio_Spring' is adding function 'ExtImportSmfUI' to the menu at 'Import SMF' - Menu ID is 28 ExtFunc_menu_InsertItem report: - Extension 'L3DTio_Spring' is adding function 'ExtWikiPage' to the menu at 'Visit project page' - Menu ID is 29 Plugin 'L3DTio_Spring.zeo' initialised OK Saving extensions settings
Preparing to load 'L3DTio_SMF' Saving extensions settings Checking plugin API version: - Zeolite 2.5 Initialising plugin... Plugin 'L3DTio_SMF.zeo' initialised OK Saving extensions settings
Preparing to load 'L3DTio_SMT' Saving extensions settings Checking plugin API version: - Zeolite 2.5 Initialising plugin... Plugin 'L3DTio_SMT.zeo' initialised OK Saving extensions settings 28 libraries loaded OK Saving formats list Initialisation complete
OnFileOpen (CMainFrame) Showing wizard pane 'Open project' Executing program 'OpenProjectWizard' Loading project 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\test1.proj' Initialising project Setting project path to '(null)' Setting project path to 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\test1.proj' Adding project to MRU
Loading project file 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\test1.proj': <?xml version="1.0" encoding="utf-8"?> <varlist name="ProjectData"> <int name="FileVersion">1</int> <varlist name="MapInfo"> <varlist name="Terrain"> <int name="nx">8192</int> <int name="ny">8192</int> <float name="HorizScale">2.000000</float> </varlist> <varlist name="Texture"> <int name="nx">16384</int> <int name="ny">16384</int> </varlist> <bool name="WrapFlag">false</bool> </varlist> <varlist name="Maps"> <varlist name="DM"> <string name="Filename">test1_DM.dmf</string> <string name="MapType">DM</string> </varlist> <varlist name="HF"> <string name="Filename">HF\test1_HF.mmf</string> <string name="MapType">HF</string> <varlist name="MipMaps"> <int name="Step">2</int> <int name="Max">16</int> </varlist> </varlist> <varlist name="WM"> <string name="Filename">WM\test1_WM.mmf</string> <string name="MapType">WM</string> <varlist name="MipMaps"> <int name="Step">2</int> <int name="Max">16</int> </varlist> </varlist> <varlist name="AM"> <string name="Filename">AM\test1_AM.mmf</string> <string name="MapType">AM</string> </varlist> <varlist name="TN"> <string name="Filename">TN\test1_TN.mmf</string> <string name="MapType">TN</string> </varlist> <varlist name="LM"> <string name="Filename">LM\test1_LM.mmf</string> <string name="MapType">24bit</string> </varlist> <varlist name="TX"> <string name="Filename">TX\test1_TX.mmf</string> <string name="MapType">24bit</string> <varlist name="MipMaps"> <int name="Step">2</int> <int name="Max">32</int> </varlist> </varlist> </varlist> <varlist name="Climates"> <varlist name="Temperate"> <string name="Filename">C:\Program Files\Bundysoft\L3DT Professional 2.5.1.15\Resources\Climates\temperate24\Temperate24.cli.xml</string> </varlist> </varlist> </varlist>
Setting active format for 'DM'/10 to 'dmf' >> Active format set to 'Formats.Project maps.Design map.DMF (L3DT)' (ext = 'dmf') OK
Loading map definition 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\test1.def.xml': <?xml version="1.0" encoding="utf-8"?> <varlist name="Settings"> <varlist name="DM"> <string name="Algorithm">BlankDM</string> <int name="nx">128</int> <int name="ny">128</int> </varlist> <varlist name="HF"> <string name="Algorithm">InflateDM64</string> <float name="HorizScale">2.000000</float> <bool name="MosaicFlag">true</bool> <int name="MosaicSize">512</int> </varlist> <bool name="WrapFlag">false</bool> <varlist name="Ops"> <bool name="GenHF">true</bool> <bool name="FloodSea">true</bool> <bool name="FloodAll">true</bool> <bool name="GenAM">true</bool> <bool name="GenTN">true</bool> <bool name="GenLM">true</bool> <bool name="GenTX">true</bool> </varlist> <varlist name="WM"> <varlist name="FloodAll"> <bool name="ClearFlag">false</bool> <bool name="WplaneFlag">false</bool> <float name="WplaneLevel">0</float> <int name="WplaneType">0</int> <bool name="SeaFlag">true</bool> <bool name="LakesFlag">false</bool> <bool name="WtableFlag">false</bool> </varlist> </varlist> <varlist name="AM"> <string name="Climate">Temperate</string> <int name="AM_in_HF">1</int> <bool name="MosaicFlag">true</bool> <int name="MosaicSize">512</int> </varlist> <varlist name="TN"> <bool name="BumpMapping">false</bool> <int name="TN_in_HF">1</int> <bool name="MosaicFlag">true</bool> <int name="MosaicSize">512</int> </varlist> <varlist name="LM"> <colour name="Sun">255, 238, 206</colour> <colour name="Amb">230, 245, 255</colour> <float name="Azim">0</float> <float name="Elev">45.000000</float> <float name="Brightness">1.000000</float> <float name="SunAmbRatio">0.750000</float> <bool name="UseWM">false</bool> <bool name="ShadowFlag">false</bool> <bool name="BumpMapping">false</bool> <bool name="MosaicFlag">true</bool> <int name="MosaicSize">512</int> <int name="LM_in_HF">1</int> </varlist> <varlist name="TX"> <bool name="UseLM">true</bool> <bool name="UseTX">true</bool> <bool name="UseStrata">true</bool> <int name="TX_in_HF">2</int> <bool name="MosaicFlag">true</bool> <int name="MosaicSize">512</int> <int name="MaxRadAA">2</int> </varlist> </varlist>
Loading project map 'TX' Initialising mosaic >> Mosaic name: 'TX' >> Map type: '24bit' (code = 3) >> Filename: 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\TX\test1_TX' >> Size (pixels): 16384 x 16384 >> Size (tiles): 32 x 32 >> Tile size: 512 >> File format: 'JPG' (ext = 'jpg') >> Initialised OK Updating 'Formats.Project maps.Texture map.JPG' in app list to match mosaic Initialising mosaic >> Mosaic name: 'MIP2' >> Map type: '24bit' (code = 3) >> Filename: 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\MipMaps\TX\Mip2\TX_Mip2' >> Size (pixels): 8192 x 8192 >> Size (tiles): 16 x 16 >> Tile size: 512 >> File format: 'JPG' (ext = 'jpg') >> Initialised OK Initialising mosaic >> Mosaic name: 'MIP4' >> Map type: '24bit' (code = 3) >> Filename: 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\MipMaps\TX\Mip4\TX_Mip4' >> Size (pixels): 4096 x 4096 >> Size (tiles): 8 x 8 >> Tile size: 512 >> File format: 'JPG' (ext = 'jpg') >> Initialised OK Initialising mosaic >> Mosaic name: 'MIP8' >> Map type: '24bit' (code = 3) >> Filename: 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\MipMaps\TX\Mip8\TX_Mip8' >> Size (pixels): 2048 x 2048 >> Size (tiles): 4 x 4 >> Tile size: 512 >> File format: 'JPG' (ext = 'jpg') >> Initialised OK Initialising mosaic >> Mosaic name: 'MIP16' >> Map type: '24bit' (code = 3) >> Filename: 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\MipMaps\TX\Mip16\TX_Mip16' >> Size (pixels): 1024 x 1024 >> Size (tiles): 2 x 2 >> Tile size: 512 >> File format: 'JPG' (ext = 'jpg') >> Initialised OK Initialising mosaic >> Mosaic name: 'MIP32' >> Map type: '24bit' (code = 3) >> Filename: 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\MipMaps\TX\Mip32\TX_Mip32' >> Size (pixels): 512 x 512 >> Size (tiles): 1 x 1 >> Tile size: 512 >> File format: 'JPG' (ext = 'jpg') >> Initialised OK Setting active format for 'TX'/3 to 'jpg' >> Active format set to 'Formats.Project maps.Texture map.JPG' (ext = 'jpg') OK Loading project map 'LM' Initialising mosaic >> Mosaic name: 'LM' >> Map type: '24bit' (code = 3) >> Filename: 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\LM\test1_LM' >> Size (pixels): 8192 x 8192 >> Size (tiles): 16 x 16 >> Tile size: 512 >> File format: 'JPG' (ext = 'jpg') >> Initialised OK Updating 'Formats.Project maps.Light map.JPG' in app list to match mosaic Setting active format for 'LM'/3 to 'jpg' >> Active format set to 'Formats.Project maps.Light map.JPG' (ext = 'jpg') OK Loading project map 'TN' Initialising mosaic >> Mosaic name: 'TN' >> Map type: 'TN' (code = 30) >> Filename: 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\TN\test1_TN' >> Size (pixels): 8192 x 8192 >> Size (tiles): 16 x 16 >> Tile size: 512 >> File format: 'PNG' (ext = 'png') >> Initialised OK Updating 'Formats.Project maps.Terrain normals.PNG' in app list to match mosaic Setting active format for 'TN'/30 to 'png' >> Active format set to 'Formats.Project maps.Terrain normals.PNG' (ext = 'png') OK Loading project map 'AM' Initialising mosaic >> Mosaic name: 'AM' >> Map type: 'AM' (code = 40) >> Filename: 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\AM\test1_AM' >> Size (pixels): 8192 x 8192 >> Size (tiles): 16 x 16 >> Tile size: 512 >> File format: 'PNG' (ext = 'png') >> Initialised OK Updating 'Formats.Project maps.Attributes map.PNG' in app list to match mosaic Setting active format for 'AM'/40 to 'png' >> Active format set to 'Formats.Project maps.Attributes map.PNG' (ext = 'png') OK Loading project map 'WM' Initialising mosaic >> Mosaic name: 'WM' >> Map type: 'WM' (code = 50) >> Filename: 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\WM\test1_WM' >> Size (pixels): 8192 x 8192 >> Size (tiles): 16 x 16 >> Tile size: 512 >> File format: 'WMF (L3DT)' (ext = 'wmf') >> Initialised OK Updating 'Formats.Project maps.Water map.WMF (L3DT)' in app list to match mosaic Initialising mosaic >> Mosaic name: 'MIP2' >> Map type: 'WM' (code = 50) >> Filename: 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\MipMaps\WM\Mip2\WM_Mip2' >> Size (pixels): 4096 x 4096 >> Size (tiles): 8 x 8 >> Tile size: 512 >> File format: 'WMF (L3DT)' (ext = 'wmf') >> Initialised OK Initialising mosaic >> Mosaic name: 'MIP4' >> Map type: 'WM' (code = 50) >> Filename: 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\MipMaps\WM\Mip4\WM_Mip4' >> Size (pixels): 2048 x 2048 >> Size (tiles): 4 x 4 >> Tile size: 512 >> File format: 'WMF (L3DT)' (ext = 'wmf') >> Initialised OK Initialising mosaic >> Mosaic name: 'MIP8' >> Map type: 'WM' (code = 50) >> Filename: 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\MipMaps\WM\Mip8\WM_Mip8' >> Size (pixels): 1024 x 1024 >> Size (tiles): 2 x 2 >> Tile size: 512 >> File format: 'WMF (L3DT)' (ext = 'wmf') >> Initialised OK Initialising mosaic >> Mosaic name: 'MIP16' >> Map type: 'WM' (code = 50) >> Filename: 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\MipMaps\WM\Mip16\WM_Mip16' >> Size (pixels): 512 x 512 >> Size (tiles): 1 x 1 >> Tile size: 512 >> File format: 'WMF (L3DT)' (ext = 'wmf') >> Initialised OK Setting active format for 'WM'/50 to 'wmf' >> Active format set to 'Formats.Project maps.Water map.WMF (L3DT)' (ext = 'wmf') OK Loading project map 'HF' Initialising mosaic >> Mosaic name: 'HF' >> Map type: 'HF' (code = 20) >> Filename: 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\HF\test1_HF' >> Size (pixels): 8192 x 8192 >> Size (tiles): 16 x 16 >> Tile size: 512 >> File format: 'HFZ (L3DT)' (ext = 'hfz') >> Initialised OK Updating 'Formats.Project maps.Heightfield.HFZ (L3DT)' in app list to match mosaic Initialising mosaic >> Mosaic name: 'MIP2' >> Map type: 'HF' (code = 20) >> Filename: 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\MipMaps\HF\Mip2\HF_Mip2' >> Size (pixels): 4096 x 4096 >> Size (tiles): 8 x 8 >> Tile size: 512 >> File format: 'HFZ (L3DT)' (ext = 'hfz') >> Initialised OK Initialising mosaic >> Mosaic name: 'MIP4' >> Map type: 'HF' (code = 20) >> Filename: 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\MipMaps\HF\Mip4\HF_Mip4' >> Size (pixels): 2048 x 2048 >> Size (tiles): 4 x 4 >> Tile size: 512 >> File format: 'HFZ (L3DT)' (ext = 'hfz') >> Initialised OK Initialising mosaic >> Mosaic name: 'MIP8' >> Map type: 'HF' (code = 20) >> Filename: 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\MipMaps\HF\Mip8\HF_Mip8' >> Size (pixels): 1024 x 1024 >> Size (tiles): 2 x 2 >> Tile size: 512 >> File format: 'HFZ (L3DT)' (ext = 'hfz') >> Initialised OK Initialising mosaic >> Mosaic name: 'MIP16' >> Map type: 'HF' (code = 20) >> Filename: 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\MipMaps\HF\Mip16\HF_Mip16' >> Size (pixels): 512 x 512 >> Size (tiles): 1 x 1 >> Tile size: 512 >> File format: 'HFZ (L3DT)' (ext = 'hfz') >> Initialised OK Setting active format for 'HF'/20 to 'hfz' >> Active format set to 'Formats.Project maps.Heightfield.HFZ (L3DT)' (ext = 'hfz') OK Loading project map 'DM' Loading map file 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\test1_DM.dmf' Setting active format for 'DM'/10 to 'dmf' >> Active format set to 'Formats.Project maps.Design map.DMF (L3DT)' (ext = 'dmf') OK Checking map scales Setting horiz scale of 'DM' to 128.000000m (was 1.000000) ShowMap('DM') Checking project formats ShowMap('DM') Beginning calc thread (code = 3001) Opening progress window Calculation complete OnCalcHfPreview (CMainFrame) Query: 'Overwrite existing heightfield?' returned IDCANCEL ShowMap('HF') Beginning calc thread (code = 3001) Opening progress window Calculation complete ShowMap('DM') Beginning calc thread (code = 3001) Opening progress window Calculation complete OnCalcAutocomplete (CMainFrame) Showing wizard pane 'Calculation queue' OnToolsEditActive (CL3DTView) OnToolsPaintDM (CL3DTView) OnCalcAutocomplete (CMainFrame) Showing wizard pane 'Calculation queue' Executing program 'AutomationWizard' Beginning calc thread (code = 901) Running AutoComplete Generating heightfield by design/inflate method (mosaic) Inflating heightfield (mosaic) Initialising mosaic >> Mosaic name: '' >> Map type: 'HF' (code = 20) >> Filename: 'C:\DOCUME~1\WILLIA~1\LOCALS~1\Temp\L3DT\44\HF\Swap1\SwapHF1' >> Size (pixels): 512 x 512 >> Size (tiles): 1 x 1 >> Tile size: 512 >> File format: 'HFZ (L3DT)' (ext = 'hfz') >> Initialised OK Opening progress window (grid mode) Opening progress window OnMinimise (CMainFrame) Applying erosion pass (channelling erosion) Initialising mosaic >> Mosaic name: '' >> Map type: 'HF' (code = 20) >> Filename: 'C:\DOCUME~1\WILLIA~1\LOCALS~1\Temp\L3DT\44\HF\EC_Delta\EC_Delta' >> Size (pixels): 512 x 512 >> Size (tiles): 1 x 1 >> Tile size: 512 >> File format: 'HFZ (L3DT)' (ext = 'hfz') >> Initialised OK Opening progress window (grid mode) Applying erosion pass (thermal erosion) Opening progress window (grid mode) Inflating heightfield (mosaic) Initialising mosaic >> Mosaic name: '' >> Map type: 'HF' (code = 20) >> Filename: 'C:\DOCUME~1\WILLIA~1\LOCALS~1\Temp\L3DT\44\HF\Swap2\SwapHF2' >> Size (pixels): 1024 x 1024 >> Size (tiles): 2 x 2 >> Tile size: 512 >> File format: 'HFZ (L3DT)' (ext = 'hfz') >> Initialised OK Opening progress window (grid mode) Opening progress window (grid mode) Applying erosion pass (channelling erosion) Initialising mosaic >> Mosaic name: '' >> Map type: 'HF' (code = 20) >> Filename: 'C:\DOCUME~1\WILLIA~1\LOCALS~1\Temp\L3DT\44\HF\EC_Delta\EC_Delta' >> Size (pixels): 1024 x 1024 >> Size (tiles): 2 x 2 >> Tile size: 512 >> File format: 'HFZ (L3DT)' (ext = 'hfz') >> Initialised OK Opening progress window (grid mode) Applying erosion pass (thermal erosion) Opening progress window (grid mode) Applying peak pass Opening progress window (grid mode) Inflating heightfield (mosaic) Initialising mosaic >> Mosaic name: '' >> Map type: 'HF' (code = 20) >> Filename: 'C:\DOCUME~1\WILLIA~1\LOCALS~1\Temp\L3DT\44\HF\Swap1\SwapHF1' >> Size (pixels): 2048 x 2048 >> Size (tiles): 4 x 4 >> Tile size: 512 >> File format: 'HFZ (L3DT)' (ext = 'hfz') >> Initialised OK Opening progress window (grid mode) Opening progress window (grid mode) Applying erosion pass (channelling erosion) Initialising mosaic >> Mosaic name: '' >> Map type: 'HF' (code = 20) >> Filename: 'C:\DOCUME~1\WILLIA~1\LOCALS~1\Temp\L3DT\44\HF\EC_Delta\EC_Delta' >> Size (pixels): 2048 x 2048 >> Size (tiles): 4 x 4 >> Tile size: 512 >> File format: 'HFZ (L3DT)' (ext = 'hfz') >> Initialised OK Opening progress window (grid mode) Applying erosion pass (thermal erosion) Opening progress window (grid mode) OnRestore (CMainFrame) OnMinimise (CMainFrame) Inflating heightfield (mosaic) Initialising mosaic >> Mosaic name: '' >> Map type: 'HF' (code = 20) >> Filename: 'C:\DOCUME~1\WILLIA~1\LOCALS~1\Temp\L3DT\44\HF\Swap2\SwapHF2' >> Size (pixels): 4096 x 4096 >> Size (tiles): 8 x 8 >> Tile size: 512 >> File format: 'HFZ (L3DT)' (ext = 'hfz') >> Initialised OK Opening progress window (grid mode) Opening progress window (grid mode) Applying volcano pass Applying mountain pass Applying erosion pass (channelling erosion) Initialising mosaic >> Mosaic name: '' >> Map type: 'HF' (code = 20) >> Filename: 'C:\DOCUME~1\WILLIA~1\LOCALS~1\Temp\L3DT\44\HF\EC_Delta\EC_Delta' >> Size (pixels): 4096 x 4096 >> Size (tiles): 8 x 8 >> Tile size: 512 >> File format: 'HFZ (L3DT)' (ext = 'hfz') >> Initialised OK Opening progress window (grid mode) Applying erosion pass (thermal erosion) Opening progress window (grid mode) OnRestore (CMainFrame) OnMinimise (CMainFrame) Inflating heightfield (mosaic) Initialising mosaic >> Mosaic name: 'HF' >> Map type: 'HF' (code = 20) >> Filename: 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\HF\test1_HF' >> Size (pixels): 8192 x 8192 >> Size (tiles): 16 x 16 >> Tile size: 512 >> File format: 'HFZ (L3DT)' (ext = 'hfz') >> Initialised OK Opening progress window (grid mode) Opening progress window (grid mode) OnRestore (CMainFrame) OnMinimise (CMainFrame) OnRestore (CMainFrame) OnMinimise (CMainFrame) Applying plateau pass Applying terrace pass Opening progress window (grid mode) OnRestore (CMainFrame) Applying erosion pass (channelling erosion) Initialising mosaic >> Mosaic name: '' >> Map type: 'HF' (code = 20) >> Filename: 'C:\DOCUME~1\WILLIA~1\LOCALS~1\Temp\L3DT\44\HF\EC_Delta\EC_Delta' >> Size (pixels): 8192 x 8192 >> Size (tiles): 16 x 16 >> Tile size: 512 >> File format: 'HFZ (L3DT)' (ext = 'hfz') >> Initialised OK Opening progress window (grid mode) Applying file overlay pass Saving map 'HF' Unifying mosaic scales (HF) Saving project file Fixing Geo-referencing extents Adding project to MRU Saving MRU list ShowMap('HF') Calculation complete Beginning calc thread (code = 3001) Opening progress window Initialising mosaic >> Mosaic name: 'Mip2' >> Map type: 'HF' (code = 20) >> Filename: 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\MipMaps\HF\Mip2\HF_Mip2' >> Size (pixels): 4096 x 4096 >> Size (tiles): 8 x 8 >> Tile size: 512 >> File format: 'HFZ (L3DT)' (ext = 'hfz') >> Initialised OK Initialising mosaic >> Mosaic name: 'Mip4' >> Map type: 'HF' (code = 20) >> Filename: 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\MipMaps\HF\Mip4\HF_Mip4' >> Size (pixels): 2048 x 2048 >> Size (tiles): 4 x 4 >> Tile size: 512 >> File format: 'HFZ (L3DT)' (ext = 'hfz') >> Initialised OK Initialising mosaic >> Mosaic name: 'Mip8' >> Map type: 'HF' (code = 20) >> Filename: 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\MipMaps\HF\Mip8\HF_Mip8' >> Size (pixels): 1024 x 1024 >> Size (tiles): 2 x 2 >> Tile size: 512 >> File format: 'HFZ (L3DT)' (ext = 'hfz') >> Initialised OK Initialising mosaic >> Mosaic name: 'Mip16' >> Map type: 'HF' (code = 20) >> Filename: 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\MipMaps\HF\Mip16\HF_Mip16' >> Size (pixels): 512 x 512 >> Size (tiles): 1 x 1 >> Tile size: 512 >> File format: 'HFZ (L3DT)' (ext = 'hfz') >> Initialised OK Opening progress window Calculation complete
Opening Sapphire renderer window Compiled OpenGL version: 1.1 User OpenGL version: 2.0.3 User OpenGL vendor: NVIDIA Corporation
CsTextureMap::LoadFromFile is loading 'C:\Program Files\Bundysoft\L3DT Professional 2.5.1.14\Resources\Sapphire\water.jpg' Loading map file 'C:\Program Files\Bundysoft\L3DT Professional 2.5.1.14\Resources\Sapphire\water.jpg' CsTextureMap::LoadFromZMAP report: > Map name: '' > Map type: 3 > Map size: 512 x 512 > Mip info: 0 step, 0 max CsTextureMap::LoadFromZMAP report: > Map name: 'TX' > Map type: 3 > Map size: 16384 x 16384 > Mip info: 2 step, 32 max CsTextureMap::LoadFromZMAP report: > Map name: 'MIP2' > Map type: 3 > Map size: 8192 x 8192 > Mip info: 0 step, 0 max CsTextureMap::LoadFromZMAP report: > Map name: 'MIP4' > Map type: 3 > Map size: 4096 x 4096 > Mip info: 0 step, 0 max CsTextureMap::LoadFromZMAP report: > Map name: 'MIP8' > Map type: 3 > Map size: 2048 x 2048 > Mip info: 0 step, 0 max CsTextureMap::LoadFromZMAP report: > Map name: 'MIP16' > Map type: 3 > Map size: 1024 x 1024 > Mip info: 0 step, 0 max CsTextureMap::LoadFromZMAP report: > Map name: 'MIP32' > Map type: 3 > Map size: 512 x 512 > Mip info: 0 step, 0 max Loading map file 'C:\Program Files\Bundysoft\L3DT Professional 2.5.1.14\Resources\Sapphire\Skybox\Default\front_ypos.jpg' Loading map file 'C:\Program Files\Bundysoft\L3DT Professional 2.5.1.14\Resources\Sapphire\Skybox\Default\back_yneg.jpg' Loading map file 'C:\Program Files\Bundysoft\L3DT Professional 2.5.1.14\Resources\Sapphire\Skybox\Default\right_xpos.jpg' Loading map file 'C:\Program Files\Bundysoft\L3DT Professional 2.5.1.14\Resources\Sapphire\Skybox\Default\left_xneg.jpg' Loading map file 'C:\Program Files\Bundysoft\L3DT Professional 2.5.1.14\Resources\Sapphire\Skybox\Default\top_zpos.jpg' ShowMap('HF') Beginning calc thread (code = 3001) Opening progress window Calculation complete
Opening Sapphire renderer window Compiled OpenGL version: 1.1 User OpenGL version: 2.0.3 User OpenGL vendor: NVIDIA Corporation
CsTextureMap::LoadFromFile is loading 'C:\Program Files\Bundysoft\L3DT Professional 2.5.1.14\Resources\Sapphire\water.jpg' Loading map file 'C:\Program Files\Bundysoft\L3DT Professional 2.5.1.14\Resources\Sapphire\water.jpg' CsTextureMap::LoadFromZMAP report: > Map name: '' > Map type: 3 > Map size: 512 x 512 > Mip info: 0 step, 0 max CsTextureMap::LoadFromZMAP report: > Map name: 'TX' > Map type: 3 > Map size: 16384 x 16384 > Mip info: 2 step, 32 max CsTextureMap::LoadFromZMAP report: > Map name: 'MIP2' > Map type: 3 > Map size: 8192 x 8192 > Mip info: 0 step, 0 max CsTextureMap::LoadFromZMAP report: > Map name: 'MIP4' > Map type: 3 > Map size: 4096 x 4096 > Mip info: 0 step, 0 max CsTextureMap::LoadFromZMAP report: > Map name: 'MIP8' > Map type: 3 > Map size: 2048 x 2048 > Mip info: 0 step, 0 max CsTextureMap::LoadFromZMAP report: > Map name: 'MIP16' > Map type: 3 > Map size: 1024 x 1024 > Mip info: 0 step, 0 max CsTextureMap::LoadFromZMAP report: > Map name: 'MIP32' > Map type: 3 > Map size: 512 x 512 > Mip info: 0 step, 0 max Loading map file 'C:\Program Files\Bundysoft\L3DT Professional 2.5.1.14\Resources\Sapphire\Skybox\Default\front_ypos.jpg' Loading map file 'C:\Program Files\Bundysoft\L3DT Professional 2.5.1.14\Resources\Sapphire\Skybox\Default\back_yneg.jpg' Loading map file 'C:\Program Files\Bundysoft\L3DT Professional 2.5.1.14\Resources\Sapphire\Skybox\Default\right_xpos.jpg' Loading map file 'C:\Program Files\Bundysoft\L3DT Professional 2.5.1.14\Resources\Sapphire\Skybox\Default\left_xneg.jpg' Loading map file 'C:\Program Files\Bundysoft\L3DT Professional 2.5.1.14\Resources\Sapphire\Skybox\Default\top_zpos.jpg' ShowMap('HF') Beginning calc thread (code = 3001) Opening progress window Calculation complete OnCalcAutocomplete (CMainFrame) Showing wizard pane 'Calculation queue' Showing wizard pane 'Water flooding' Executing program 'AutomationWizard' Beginning calc thread (code = 901) Running AutoComplete Flooding water map Flooding seas Initialising mosaic >> Mosaic name: 'WM' >> Map type: 'WM' (code = 50) >> Filename: 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\WM\test1_WM' >> Size (pixels): 8192 x 8192 >> Size (tiles): 16 x 16 >> Tile size: 512 >> File format: 'WMF (L3DT)' (ext = 'wmf') >> Initialised OK Initialising mosaic >> Mosaic name: 'AuxWM' >> Map type: 'AuxWM' (code = 52) >> Filename: 'C:\DOCUME~1\WILLIA~1\LOCALS~1\Temp\L3DT\44\AuxWM\AuxWM' >> Size (pixels): 8192 x 8192 >> Size (tiles): 16 x 16 >> Tile size: 512 >> File format: 'WMF (L3DT)' (ext = 'wmf') >> Initialised OK Opening progress window (grid mode) OnMinimise (CMainFrame) OnRestore (CMainFrame) OnMinimise (CMainFrame) Saving map 'WM' Unifying mosaic scales (WM) OnRestore (CMainFrame) Saving project file Fixing Geo-referencing extents Adding project to MRU Saving MRU list ShowMap('WM') Calculation complete Beginning calc thread (code = 3001) Opening progress window Initialising mosaic >> Mosaic name: 'Mip2' >> Map type: 'WM' (code = 50) >> Filename: 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\MipMaps\WM\Mip2\WM_Mip2' >> Size (pixels): 4096 x 4096 >> Size (tiles): 8 x 8 >> Tile size: 512 >> File format: 'WMF (L3DT)' (ext = 'wmf') >> Initialised OK Initialising mosaic >> Mosaic name: 'Mip4' >> Map type: 'WM' (code = 50) >> Filename: 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\MipMaps\WM\Mip4\WM_Mip4' >> Size (pixels): 2048 x 2048 >> Size (tiles): 4 x 4 >> Tile size: 512 >> File format: 'WMF (L3DT)' (ext = 'wmf') >> Initialised OK Initialising mosaic >> Mosaic name: 'Mip8' >> Map type: 'WM' (code = 50) >> Filename: 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\MipMaps\WM\Mip8\WM_Mip8' >> Size (pixels): 1024 x 1024 >> Size (tiles): 2 x 2 >> Tile size: 512 >> File format: 'WMF (L3DT)' (ext = 'wmf') >> Initialised OK Initialising mosaic >> Mosaic name: 'Mip16' >> Map type: 'WM' (code = 50) >> Filename: 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\MipMaps\WM\Mip16\WM_Mip16' >> Size (pixels): 512 x 512 >> Size (tiles): 1 x 1 >> Tile size: 512 >> File format: 'WMF (L3DT)' (ext = 'wmf') >> Initialised OK Opening progress window Calculation complete OnToolsEditActive (CL3DTView) OnToolsFloodWM (CL3DTView) Beginning calc thread (code = 3001) Opening progress window Calculation complete
Opening Sapphire renderer window Compiled OpenGL version: 1.1 User OpenGL version: 2.0.3 User OpenGL vendor: NVIDIA Corporation
CsTextureMap::LoadFromFile is loading 'C:\Program Files\Bundysoft\L3DT Professional 2.5.1.14\Resources\Sapphire\water.jpg' Loading map file 'C:\Program Files\Bundysoft\L3DT Professional 2.5.1.14\Resources\Sapphire\water.jpg' CsTextureMap::LoadFromZMAP report: > Map name: '' > Map type: 3 > Map size: 512 x 512 > Mip info: 0 step, 0 max CsTextureMap::LoadFromZMAP report: > Map name: 'TX' > Map type: 3 > Map size: 16384 x 16384 > Mip info: 2 step, 32 max CsTextureMap::LoadFromZMAP report: > Map name: 'MIP2' > Map type: 3 > Map size: 8192 x 8192 > Mip info: 0 step, 0 max CsTextureMap::LoadFromZMAP report: > Map name: 'MIP4' > Map type: 3 > Map size: 4096 x 4096 > Mip info: 0 step, 0 max CsTextureMap::LoadFromZMAP report: > Map name: 'MIP8' > Map type: 3 > Map size: 2048 x 2048 > Mip info: 0 step, 0 max CsTextureMap::LoadFromZMAP report: > Map name: 'MIP16' > Map type: 3 > Map size: 1024 x 1024 > Mip info: 0 step, 0 max CsTextureMap::LoadFromZMAP report: > Map name: 'MIP32' > Map type: 3 > Map size: 512 x 512 > Mip info: 0 step, 0 max Loading map file 'C:\Program Files\Bundysoft\L3DT Professional 2.5.1.14\Resources\Sapphire\Skybox\Default\front_ypos.jpg' Loading map file 'C:\Program Files\Bundysoft\L3DT Professional 2.5.1.14\Resources\Sapphire\Skybox\Default\back_yneg.jpg' Loading map file 'C:\Program Files\Bundysoft\L3DT Professional 2.5.1.14\Resources\Sapphire\Skybox\Default\right_xpos.jpg' Loading map file 'C:\Program Files\Bundysoft\L3DT Professional 2.5.1.14\Resources\Sapphire\Skybox\Default\left_xneg.jpg' Loading map file 'C:\Program Files\Bundysoft\L3DT Professional 2.5.1.14\Resources\Sapphire\Skybox\Default\top_zpos.jpg' L3DTio_Backup - Creating record 'Map backup' L3DTio_Backup - Adding map 'HF' to record Exporting mosaic as 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\Records\0\HF\HF.mmf' Initialising mosaic >> Mosaic name: 'HF' >> Map type: 'HF' (code = 20) >> Filename: 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\Records\0\HF\HF' >> Size (pixels): 8192 x 8192 >> Size (tiles): 16 x 16 >> Tile size: 512 >> File format: 'HFZ (L3DT)' (ext = 'hfz') >> Initialised OK L3DTio_Backup - Finalising record L3DTio_Backup - Creating record 'Map backup' L3DTio_Backup - Adding map 'HF' to record Exporting mosaic as 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\Records\1\HF\HF.mmf' Initialising mosaic >> Mosaic name: 'HF' >> Map type: 'HF' (code = 20) >> Filename: 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\Records\1\HF\HF' >> Size (pixels): 8192 x 8192 >> Size (tiles): 16 x 16 >> Tile size: 512 >> File format: 'HFZ (L3DT)' (ext = 'hfz') >> Initialised OK L3DTio_Backup - Finalising record OnCalcAutocomplete (CMainFrame) Showing wizard pane 'Calculation queue' OnCalcAutocomplete (CMainFrame) Showing wizard pane 'Calculation queue' Showing wizard pane 'Attributes map calc.' Executing program 'AutomationWizard' Beginning calc thread (code = 901) Running AutoComplete Calculating attributes map Initialising mosaic >> Mosaic name: 'AM' >> Map type: 'AM' (code = 40) >> Filename: 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\AM\test1_AM' >> Size (pixels): 8192 x 8192 >> Size (tiles): 16 x 16 >> Tile size: 512 >> File format: 'PNG' (ext = 'png') >> Initialised OK Opening progress window (grid mode) Saving map 'HF' Unifying mosaic scales (HF) Saving map 'WM' Unifying mosaic scales (WM) Saving map 'AM' Saving project file Fixing Geo-referencing extents Adding project to MRU Saving MRU list ShowMap('AM') Calculation complete Beginning calc thread (code = 3001) Opening progress window Initialising mosaic >> Mosaic name: 'Mip2' >> Map type: 'AM' (code = 40) >> Filename: 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\MipMaps\AM\Mip2\AM_Mip2' >> Size (pixels): 4096 x 4096 >> Size (tiles): 8 x 8 >> Tile size: 512 >> File format: 'PNG' (ext = 'png') >> Initialised OK Initialising mosaic >> Mosaic name: 'Mip4' >> Map type: 'AM' (code = 40) >> Filename: 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\MipMaps\AM\Mip4\AM_Mip4' >> Size (pixels): 2048 x 2048 >> Size (tiles): 4 x 4 >> Tile size: 512 >> File format: 'PNG' (ext = 'png') >> Initialised OK Initialising mosaic >> Mosaic name: 'Mip8' >> Map type: 'AM' (code = 40) >> Filename: 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\MipMaps\AM\Mip8\AM_Mip8' >> Size (pixels): 1024 x 1024 >> Size (tiles): 2 x 2 >> Tile size: 512 >> File format: 'PNG' (ext = 'png') >> Initialised OK Initialising mosaic >> Mosaic name: 'Mip16' >> Map type: 'AM' (code = 40) >> Filename: 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\MipMaps\AM\Mip16\AM_Mip16' >> Size (pixels): 512 x 512 >> Size (tiles): 1 x 1 >> Tile size: 512 >> File format: 'PNG' (ext = 'png') >> Initialised OK Opening progress window Calculation complete Beginning calc thread (code = 3001) Opening progress window Calculation complete Beginning calc thread (code = 3001) Opening progress window Calculation complete Beginning calc thread (code = 3001) Opening progress window Calculation complete Beginning calc thread (code = 3001) Opening progress window Calculation complete Beginning calc thread (code = 3001) Opening progress window Calculation complete Beginning calc thread (code = 3001) Opening progress window Calculation complete OnCalcAutocomplete (CMainFrame) Showing wizard pane 'Calculation queue' Showing wizard pane 'Normal mapping' Executing program 'AutomationWizard' Beginning calc thread (code = 901) Running AutoComplete Calculating terrain normals map Initialising mosaic >> Mosaic name: 'TN' >> Map type: 'TN' (code = 30) >> Filename: 'C:\Documents and Settings\William B Thomas\Desktop\L3DT\test1\TN\test1_TN' >> Size (pixels): 8192 x 8192 >> Size (tiles): 16 x 16 >> Tile size: 512 >> File format: 'PNG' (ext = 'png') >> Initialised OK Opening progress window (grid mode)
CMosaicMemTable::GetMapHandle error - MemMap in question is not in use
CMosaicMap::GetPixel error - cannot get SubMap handle from MemTable
OnMinimise (CMainFrame) OnRestore (CMainFrame)
CMosaicMemTable::GetMapHandle error - MemMap in question is not in use
CMosaicMap::GetPixel error - cannot get SubMap handle from MemTable
Saving map 'TN'
From the mad cows desk to yours,
Peace
Madcowthomas
Yo...Reggie vacation mom!
"Without imagination we would cease to exist"
William Thomas
(1970-)
Warning!
Burping Babies are the Cause of Global Warming!
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Madcowthomas
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by Madcowthomas » Fri Jul 13, 2007 1:24 am
Thought it was disabled, sorry about that Arron
Have 2 copies the lastest version and and dev, and thought turned it off in both.
From the mad cows desk to yours,
Peace
Madcowthomas
Yo...Reggie vacation mom!
"Without imagination we would cease to exist"
William Thomas
(1970-)
Warning!
Burping Babies are the Cause of Global Warming!
-
Madcowthomas
- Doyen
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- Posts: 159
- Joined: Mon Feb 19, 2007 3:40 am
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by Madcowthomas » Fri Jul 13, 2007 3:49 am
Changed it and re-ran my stuff and still getting the problem where the textures in my images above
From the mad cows desk to yours,
Peace
Madcowthomas
Yo...Reggie vacation mom!
"Without imagination we would cease to exist"
William Thomas
(1970-)
Warning!
Burping Babies are the Cause of Global Warming!
-
Madcowthomas
- Doyen
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- Posts: 159
- Joined: Mon Feb 19, 2007 3:40 am
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by Aaron » Fri Jul 13, 2007 4:46 am
Hi William,
Did you re-run the attributes map calculation?
Regards,
Aaron.
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Aaron
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by Madcowthomas » Fri Jul 13, 2007 6:03 am
Re-ran everything from the attributes to texture map and still received same results, testing a new map to see if get the same results.
Should have the attributes done here in 20 min
From the mad cows desk to yours,
Peace
Madcowthomas
Yo...Reggie vacation mom!
"Without imagination we would cease to exist"
William Thomas
(1970-)
Warning!
Burping Babies are the Cause of Global Warming!
-
Madcowthomas
- Doyen
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- Posts: 159
- Joined: Mon Feb 19, 2007 3:40 am
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by Madcowthomas » Fri Jul 13, 2007 6:53 am
http://www.rage-of-fire.com/downloads/l3dt/ab2.jpg
Here is the test result of restarting the program and creating a blank world, after calc the heightfield made a few changes in Sapphire for road and flatten out a few area's for the cities.
From the mad cows desk to yours,
Peace
Madcowthomas
Yo...Reggie vacation mom!
"Without imagination we would cease to exist"
William Thomas
(1970-)
Warning!
Burping Babies are the Cause of Global Warming!
-
Madcowthomas
- Doyen
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- Posts: 159
- Joined: Mon Feb 19, 2007 3:40 am
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by Aaron » Fri Jul 13, 2007 11:24 am
Hi William,
After you edit the heightfield you need to re-calculate the water map. Can you do please this (remember to check the 'clear water map' option in the wizard), then re-generate the attributes map, and show us the result?
Best regards,
Aaron.
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Aaron
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by Madcowthomas » Fri Jul 13, 2007 6:25 pm
okay , let me re-run that and see the results in a few here, one thing have run into when re-run the water like that takes forever to do the second time. Other night was up too 18 hrs on just the water when took a hour before.
From the mad cows desk to yours,
Peace
Madcowthomas
Yo...Reggie vacation mom!
"Without imagination we would cease to exist"
William Thomas
(1970-)
Warning!
Burping Babies are the Cause of Global Warming!
-
Madcowthomas
- Doyen
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- Posts: 159
- Joined: Mon Feb 19, 2007 3:40 am
- Location: Seattle Washington - Salmon Fishing
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by Madcowthomas » Sun Jul 15, 2007 8:14 pm
Arron went ran that water map at 11:20 am friday and it still running and its sunday about 1:13 and not done, finally stop it.
From the mad cows desk to yours,
Peace
Madcowthomas
Yo...Reggie vacation mom!
"Without imagination we would cease to exist"
William Thomas
(1970-)
Warning!
Burping Babies are the Cause of Global Warming!
-
Madcowthomas
- Doyen
-
- Posts: 159
- Joined: Mon Feb 19, 2007 3:40 am
- Location: Seattle Washington - Salmon Fishing
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