This has to be something blindingly simple I'm missing.
I'm working on converting the map from a text based mud to 3D, the text based muds map files are a little wierd format
oo.oo
o.?.o
oo.oo
. = coastal
? = forest
o = water
So I'm working on something that will take that and convert it to a .dmf, figured this would be the best way to do it.
The problem I've run into is I cannot seem to get L3DT to LOAD a dmf. I used the online doc to figure out the file format, saved a dmf from L3DT so I had something to compare to and everything looks good.
BUT I cannot get either the dmfs I've created or the dmfs that I saved out of L3DT loaded into the program. I figured thats what import was for but I get an error msg unrecognised format, even on the ones that were saved right from L3DT. File open wants project files....
So how do I get a dmf to LOAD?