I believe this happens with any map that I created, not just this one.
What I am attempting is as follows:
1. The maps have all been calculated properly, and split into mosaic maps when generated (heightmap, normals, textures, etc. all use mosaics at 512x512).
2. Switch the active map to Heightfield.
3. Click File->Export->Active Map
4. Use the option to split into Mosaic Map and specify "Heightmap.mmf" as the filename.
5. Change the file format to .raw. The options for the raw format are all left at default.
When I click "OK" to start the export I get the following:
CL3DTio_RAW_HF::SaveTileFile error
- cannot open file for writing
CExtDLL::SaveTileFile error
- call to DLL function 'SaveTileFile' failed
CMosaicMap::SaveSubMap error
- call to format-specific SaveSubMap failed
CL3DTio_RAW_HF::SaveTileFile error
- cannot open file for writing
CExtDLL::SaveTileFile error
- call to DLL function 'SaveTileFile' failed
CMosaicMap::SaveSubMap error
- call to format-specific SaveSubMap failed
CL3DTio_RAW_HF::SaveTileFile error
- cannot open file for writing
CExtDLL::SaveTileFile error
- call to DLL function 'SaveTileFile' failed
CMosaicMap::SaveSubMap error
- call to format-specific SaveSubMap failed
CMosaicMap::SaveMosaic error
- SaveSubMap failed, aborting mosaic save
CL3DTio_RAW_HF::SaveTileFile error
- cannot open file for writing
CExtDLL::SaveTileFile error
- call to DLL function 'SaveTileFile' failed
CMosaicMap::SaveSubMap error
- call to format-specific SaveSubMap failed
CMosaicMap::SaveMosaic error
- SaveSubMap failed, aborting mosaic save
If I change the file format to HFF it works fine (however I need it as .raw).
Any help is appreciated. I've tried out the latest build dated June 2 and titled 2.5a but that hasn't fixed the problem.
Thanks,
Clay