Hi, would it be possible to add this ridged effect to L3DT - preferably as a new type of map generator like Perlin2.
Here is a link to what I mean:
http://blog.nextrevision.com/?p=52
Also:
http://meshlab.sourceforge.net/wiki/index.php/Fractal_Creation
This feature is also present in Blender 2.56's ANT landscape add-on. There's a tutorial that illustrates the ridge setting here:
http://www.blendercookie.com/2011/03/01/tip-using-the-ant-landscape-add-on/ ( from around the 3:55 mark )
I really like this effect but I've not been able to recreate it using ZeoGraph (I don't think I fully understand it), I think the underlying noise generation needs to be altered to grow rapidly towards these peaks... or something
I hope you agree this is a pleasant looking effect and agree to add it!
Regards
David