All,
This is my first post, though I've been lurking for a while. I've played with the plugin extensions, and am working on one to export maps to my application in a format I can read. Very cool, and thank you for adding that!
How difficult would it be for us to add in our own type of map layers? I know you said you're adding a road tool, but I'd like to programmatically create layers that have:
- "habitation zones" (based on water salinity, flatness of land, etc)
- "farm land" (based on terrain type, salinity, attributes, user variables)
- "minerals" (based on terrain type, heightmap, user variables)
- roads, caves, fishing areas, wind maps, etc.
Ideally, these could be exported as specialized files, though even saving them as greyscale images would be useful.
If we could use some of the algoirthms that you already have for combining fractals and perlin, that'd save a great deal of time.
Rather than you doing all of these, it'd be neat if there was some way for us to program them and add back to the community. If this is (relatively) easy based on your plugin architecture, that'd be cool.
Of course, it could be that those things are all offered within the Virtual Terrain Project, and I just haven't come across how to utilize them yet...