Hiya,
there's something that has been bugging me for a while now in L3DT, and that's generating design maps from imported heightmaps. Currently, when you do that the design map is always the same size (16x16 pixels), and, consequently, you lose a lot of detail if you have a somewhat highly detailed heightmap.
So yeah, L3DT should prompt the user for the dimensions of the design map if you import a heightmap and generate one out of it. Could you do this for me? Cheers.
edit: oh yeah, where can I find the latest dev builds? I've been nosing around for a bit and it seems that they're quite hard to find. I also took a look at the dev. plan and saw that you're planning to improve the 3D map editing tools, looking forward to it