I am working on an ICBM and Missile Defense Simulator game project and am right now apping the entire of the world for use in the game.
Here is a current image of the terrain done so far, just about all of America and South-America done.
http://www.interceptorshield.com/DEM/WorldTerrainAtlas.jpg
Right now the current terrain will do while we are testing stuff on the project. But what would you guys suggest I do to make it so the tile edge match up better and so there are not the noticeable bad terrain gap seams and uneven terrain?
http://www.interceptorshield.com/DEM/Partiotonatlasterrain.jpg
Also with many atlas terrains and a slight horizon fog I have not run into any slowdowns and the entire map loads so far really fast.
Just thought I would show you guys what I am working on