I've written a new introductory tutorial on using L3DT with Torque 3D, which you may find on-line here:
http://www.bundysoft.com/wiki/doku.php? ... :t3d:aaron
The tutorial explains how to make terrain that is compatible with T3D, and export it using the new Torque TER plugin for L3DT. Please reply to this thread if you find any parts of the tutorial to be incorrect or confusing, or if you would like to make suggestions or ask questions.
Oh, and as for the obligatory screenshot, here goes nothing:
![Image](http://www.bundysoft.com/L3DT/gallery/r28/2009Nov15/t3d2.jpg)
Best regards,
Aaron.
PS: The tutorial was made with an updated version of the TER plugin, which includes WaterBlock exports, and has a slightly improved T3D Material Manager window. This updated plugin will be included with the release version of L3DT 2.8.