Crysis Editor
9 posts
• Page 1 of 1
Crysis EditorI absolutely LOVE this stuff...: http://www.youtube.com/watch?v=slN0QxRm19U
Wow- I checked that link you sent Oshyan and my oh my. This is what I said to RR a few days ago. First, the game editors will get these features (LOD, overhangs/voxels, etc), then we'll get them. Of course that's going to happen- with their resources. Seeing that cave dug out of the terrain was a real joy- I guess I must really love terrain modelling eh? monks
If it maintains that what promises...well i'll buy a computer that runs as a starship ...and it will be mine!
But, naturally L3DT wil be ever the gravity center of my project (the old Arda Project will be Le Cronache di Arda)
Hey Mauro, I think the PC vessel classification goes something like this at present:
1GB = Fighter 2 GB = Cruiser 4 GB = BattleCruiser 8 GB = Death Star I think going online in a Death Star can be dangerous due to its gravitional pull! monks
2 GB = Cruiser (my actual notebook starship...too seasoned) 4 GB = BattleCruiser (my next notebook starship...with a quad-core engine, a DX10 tactic visor and a NAND Flash console)
Don't be too proud of this technological terror you've constructed Carl Monks; the ability to destroy a planet is insignificant next to the power of the Force (of modeling Arda with this tool...i hope).
Ah DX10- that is something else!- shame about the Vista box it comes in.
hehe- well I'm only packing a 'mere' BattleCruiser at the moment. But the blue prints are being inked for the Death Star. Actually- there's not a great deal of point in >4GB for the foreseeable- you need 64bit apps. monks
It seems that Crysis gives the best of yourself with a DX10 graphic card. But i think that an NVIDIA Quadro card could do his honest work with this software. However, specifications aren't even known; therefore (as usual) the password is only one. WAIT. Cheers. Mauro.
Take a look at this:
http://www.crytek.com/CryENGINE2Features.pdf Imagine a combination of these tools: - Leveller/Geocontrol to model heightfield and his fine details - L3DT to generate texture - CryENGINE Sandbox 2 Editor to assemble/modify/enhance all the world Would be beautiful if CryENGINE Sandbox 2 Editor supports import of known heightields/textures format and, the most important, if the editor would be bundled with game. I don't know if that will be true: http://www.crytek.com/technology/index.php?sx=eng2 Cheers. Mauro.
9 posts
• Page 1 of 1
Who is onlineUsers browsing this forum: No registered users and 8 guests |