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Torque Constructor Released Mon 9th

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Torque Constructor Released Mon 9th

Postby Madcowthomas » Wed Apr 04, 2007 11:49 pm


Torque Constructor is a Constructive Solid Geometry (CSG) WYSIWYG brush editor that supports export of buildings and structures to numerous industry-standard CSG model (.map) formats, or seamlessly export directly into the Torque Game Engine (TGE) or Torque Game Engine Advanced (TGEA).

Modify and expand any of the basic scriptable functions with TorqueScript, from plugins, tools, and widgets to customization of the GUI. In no time you can automate repetitive tasks, bind keyboard shortcuts to specific actions, and create an intuitive design environment built just for you.

Built for traditional 3D artists who are more comfortable working in highend modeling packages such as 3D Studio MAX, Maya, and Lightwave, Torque Constructor is easy enough for the novice and powerful enough for the veteran game builder.

Torque Constructor also features a lighting system from Synapse Gaming, delivering brilliant lightmaps, easy-to-use tools for manipulating light entities, and dynamic real-time previews for rapid prototyping.
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