Hi psvialli,
There are a couple of ways to do this, but I think the simplest is to change the colour balance of the material using the
material editor. To find out which material to edit, first view the attributes map, and double-click on the affected area. Make note of the climate and land type in the message box that pops up. Then, open the climate manager, and edit the relevant climate. In the climate editor, edit the relevant land type. On the 'appearance' tab of the land type editor, press the 'edit' button to open the material editor. In the material editor, check the 'enable colour balancing' checkbox, and set the green channel to something smaller than 1. Try 0.9 for starters. If the texture is still too green, try a lower value. If it ends up too red, try a higher value for green.
Please let me know how it goes.
Best regards,
Aaron.