Important stuff.
by Aaron » Tue Dec 11, 2018 1:05 pm
Hi Everyone, L3DT is going freeware again, as of next year. I’d like to sincerely thank everyone who supported me over the years by purchasing a license for L3DT Professional. The revenue from Bundysoft certainly helped me through some lean times, and will pay for the webhosting bill for Bundysoft for quite some years to come. L3DT will continue to be hosted on Bundysoft indefinitely, and updates and bug fixes will continue to be released sporadically. The only real change will be that there will be only one version of L3DT, and it will be free for all to use. I haven’t yet completed debugging of this new version of L3DT, and I also still have to rebuild some parts of the website, update EULAs, etc. This work is likely to take me some time into the new year, owing to a number of other commitments I have from Dec - Feb. In the mean-time, I have changed the L3DT Professional trial registration page to generate free licenses valid for 6 months, which should be enough time for me to get my act together. If you have any questions or comments about this change, please feel free to post a comment in this forum thread. Best regards, Aaron.
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Aaron
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by Xander93 » Mon Jan 14, 2019 10:41 am
Very nice! 
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by Barid » Fri Jan 18, 2019 2:37 am
Aaron,
I have a question about something that may be affected by this change. I noticed in the To-Do list was a listing for getting multithreading support to other calculations. What particularly interests me is erosion.
I still rely very much on L3DT, and will for probably quite some time. I'm actually working on a new project that requires a particularly large map and right now heightmap calculations take about a week and a half, mostly owing to erosion. I understand your desire to move things to a free model and thus less dev focus will probably go to the program, but is there any way you could be convinced to put a bit of focus into getting multithreading at least to erosion before things go too far into the backburner? I would hugely appreciate it, as this project will require many iterations before things are complete and the difference could be from a grand total of several months down to a few weeks.
Thank you.
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by sim9 » Sat Feb 23, 2019 5:41 am
Registered just to say thank you for making this great software free 
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by HorribleGoat » Mon Apr 01, 2019 6:59 pm
Freeeeedooooooom!
Sounds good and I believe I can convey big thanks from the Arma terraining community for this change. L3DT is the go-to terrain sculpting tool.
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by Spook » Thu Jun 27, 2019 1:13 pm
Hi all. i want to use L3DT Pro. But Registration page not work. Mail not sending. - Code: Select all
Message could not be sent.Mailer Error: SMTP connect() failed. https://github.com/PHPMailer/PHPMailer/wiki/Troubleshooting
I sent a mail about it. But not answer.
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by Aaron » Mon Jul 01, 2019 4:27 pm
Hi Spook,
Sorry about that. I'm trying to work out what's gone wrong with the mailer now.
Best regards, Aaron.
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by Telarus » Thu Oct 01, 2020 3:42 am
Decided to swing back through here to check the current state of L3DT.
Whoa! Free dev version! Thanks Aaron!
Best, Joshua F
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by rabidpadme » Tue Oct 27, 2020 6:54 pm
Thank you so much, that's so kind of you! Are we allowed to use the heightmaps we produce from this software for commercial games? If so, is there a specific way you need to be credited in the game? Thanks!
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by Clemo56 » Mon Mar 29, 2021 6:23 pm
Hey Aaron,
Any more news on the new release? I got the "only a few days left" message today and I'm really hoping I'll be able to keep using l3dt after the first of April
Edit: nevermind, I realise now I can generate a new 6 month licence when it runs out, even so I'm really eager for any news!
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by Alanick » Sun Jun 12, 2022 2:46 pm
Any news at all? Trials no longer work, purchasing is impossible, nothing else works or is available, what can we do?
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by edsager » Tue Jun 21, 2022 12:18 am
I am in the same situation as @Alanick.
Not sure what contact email will get hold of the developer, but I must try.
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by jimbop » Tue Jul 05, 2022 12:30 pm
You would think that someone here has a working key and post it. So frustrating to get a key for a FREE product!
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by Alanick » Wed Jul 06, 2022 12:52 am
edsager wrote:...For me, it started and did not request a key.
Thanks for the heads up, two weeks ago this version wasn't posted, and indeed it works, no key is required to operate the software what so ever. Thanks Aaron for this update if you still read the forum.Now time to test old projects and see if everything works as should.
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