Hey all,
I'm now trying to smooth out the gradient on the SRTM heightmaps so that there's not a huge 100m drop when you hit sea level. Some areas that would probably be OK, but on coastal beaches it's not.
Is there anyway I can use a function (preferably a script) that would allow me to smooth out the drop going slowly from 0m (water level) to -100m somewhere off the coast (say a range of 500m out). Or even to be able to start off slowly and increase the farther out you go.
At the moment I have to import each map into my terrain editor, raise the ground close to the shore and then smooth it out... but this takes ages for one map let alone 50 or more.
Is there anything like this available?
Thanks and regards,
DSXC