L3DT users' wiki
Large 3D terrain generator

Teleporting and presets

To instantly move to another position on your map, select the 'Position→Teleport' menu item in Sapphire (or press the 't' key) to open the teleport dialog:

:plugins:sapphire:userguide:teleport.png

Position

The X, Y and Z edit boxes allow you to set the X (east/west), Y (north/south) and Z (up/down) coordinates of the camera position. The values are in vertex units (e.g. x = 500 is the 500th pixel in the X direction.)

Orientation

The Azim. number is the azimuth (or heading) of the camera, measured in degrees, where 0 is north, 90 is east, 180 is south, and 270 is west. The Elev. number is the elevation of the camera, also in degrees, where 0 is horizontal, 90 is straight up, and -90 is straight down.

Presets

You can store and recall camera positions/orientations using the presets list. To store the current X/Y/Z/Azim/Elev coordinates, click on the Create button. To load a preset, select it from the list and click on the Load button.

If you want the preset positions to be stored in project so that they are available for later sessions, remember to save your project before you quit L3DT.

OK and Cancel

If you hit OK, the camera will be instantly teleported to the positions set in the X/Y/Z edit boxes, and the camera orientation will be changed to the given azimuth and elevation. If you hit cancel, the camera position will be unchanged.

 
plugins/sapphire/userguide/teleport.txt · Last modified: 2017/08/31 06:12 (external edit)
 
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