L3DT documentation
Large 3D terrain generator

hfzMemcpy

Description

Copy a specified number of bytes from one memory location to another.

Function prototype

void* hfzMemcpy(void* pDest, const void* pSrc, long nBytes);

Arguments

Name Type Comment
pDest void* A pointer to the destination array.
pSrc void* A pointer to the source array.
nBytes long The number of bytes to be copied from source to destination.

Return value

pDest is returned.

Comments

None.

 
libhfz/functions/hfzmemcpy.txt · Last modified: 2017/08/31 07:21 (external edit)
 
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