L3DT documentation
Large 3D terrain generator



Read bytes from a HF2/HFZ file.

Function prototype

long hfzRead(hfzFile* fs, void* pData, int len);


Name Type Description
fs hfzFile* A handle to an open hfzFile struct (see hfzOpen).
pData void* A handle to the memory block into which data will be read.
len long The number of bytes to be read.

Return value

The number of bytes read (if positive), or else an error code (if negative). Use hfzGetErrorStr to retrieve the error description.



libhfz/functions/hfzread.txt · Last modified: 2017/08/31 04:43 (external edit)
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