L3DT documentation
Large 3D terrain generator



Create local copy of a map's memory handles, so that calls to CzMap::GetPixel and CzMap::SetPixel do not need to make API calls, and thereby execute more quickly.


Declaration CzMap.h
Implementation CzMap.cpp

Function prototype

bool CzMap::OpenDirectInterface();



Return value

True if successful, and false if an error occurred (consult event log for reason).


Please note that if you make changes to a design map, heightfield or water map after calling CzMap::OpenDirectInterface, you need to call CzMap::SetMinMaxAlt(0,0) to reset the minimum and maximum altitude of the map.

zeolite/functions/czmap_opendirectinterface.txt · Last modified: 2017/08/31 06:57 (external edit)
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