A beta release of the next version of L3DT Professional is now available for download, as v11.10 beta 1. The most noteworthy changes in this release are the enormous speed improvements achieved by optimising memory usage, improving linear interpolation, and by multi-threading the attributes map generation (see post). All up, these changes have increased the speed of some map calculations by as much as 3-4 times. This update also includes a fix for the optimised mesh exporter to allow it to fully optimise the edges of un-tiled maps (see post). Various other bug fixes are also included.
Please let me know if you find any problems with this beta release.
Best regards, Aaron.
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