L3DT development blog
Large 3D terrain generator

Progress report for L3DT 2.3

Hello all,

The re-building of mosaic-maps is coming along nicely. The bug-hunt continues, with a few fiddley faults to be found and fixed in the water-flooding routines, plus the odd user-interface tweak. I will continue to maintain that the release-date for L3DT 2.3 lies sometime in early- to mid-March. You are under no obligation to believe me, however.

Cheers, Aaron.

 
l3dt/2005/feb/22.txt · Last modified: 2017/08/31 05:58 (external edit)
 
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