L3DT development blog
Large 3D terrain generator

News for September 2005

September 6

Progress report

L3DT 2.3b will be entering beta-testing next week, with a full public release expected in late September.

The main improvements over L3DT 2.3a will be:

  • The ability to generate and combine alpha images for texture splatting.
  • Support for 16-bit PNG image exports (heightfield only).
  • A new 'export map' wizard, with options for re-sizing maps and splitting maps into tiles.
  • Full native support of Terragen's TER format in mosaic (tiled) heightmaps.
  • Shadow anti-aliasing in the light mapping calculation.
  • Support for larger texture maps (now up to 524,288 × 524,288 pixels).
  • Numerous bug-fixes.

L3DT 2.3b will most likely be forked into two versions, nominally entitled 'baseline' and 'professional'. They will both be free of charge, but 'professional' will contain a few more advanced features, and will require registration. More details will follow at a later date.

2011/04/01 13:49
 
l3dt/2005/sep.txt · Last modified: 2017/08/31 04:57 (external edit)
 
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