L3DT development blog
Large 3D terrain generator

Competition for June 2007

Theme: Best In-Game Screenshot.

Closing date: Midnight on the 1st of July (GMT).

Judge: Popular vote.

Rules:

Terrain/texture Either the terrain or texture must be generated by L3DT.
Renderer Must be a real-time game.
Post-processing No post-processing is allowed, other than the addition of names/logos/URLs.
Image size The image size must be no greater than 1024×768, or 300kb.
Multiple entries You may submit up to three entries.
Forum thread Image of the Month Competition: June

Further tips: “Show off the terrain and the stuff that you can use to make it look better. Like textures, foliage, buildings and so on.”

Winner:

Qinling Challenger 2 #2, by Rhino
www.bundysoft.com_coppermine_albums_userpics_qinling_1.jpg

 
l3dt/iotm/jun2007.txt · Last modified: 2013/08/21 17:25 (external edit)
 
Except where otherwise noted, content on this wiki is licensed under the following license:CC Attribution-Share Alike 3.0 Unported
L3DT Development Blog RSS Donate Powered by PHP Valid XHTML 1.0 Valid CSS Driven by DokuWiki