The release candidate for L3DT Pro 14.06 is now available on the downloads page*. If no last minute bugs are found, this version will be released as L3DT 14.07 in about two weeks' time.
Some highlights from the list of changes since L3DT v11.11 include:
- A better tool window in the Sapphire 3D editor interface, plus high-resolution triangle rendering of terrain around the brush tool, and improved support for 3D rendering of huge maps.
- Significantly better-looking Torque 3D exports thanks to support for detail normal maps in T3D materials (see pics in this thread).
- The ability to import and blend together two or more heightmaps (see tutorial).
- The ability to generate previews of the heightfield from selected areas of the design map when editing the latter (see user guide).
- A better mesh optimiser for the mesh file exporter (see blog post).
- A major re-working of the thread and memory management, which should greatly improve stability and performance for very large maps.
Best regards,
Aaron.
* Please refer to your sales / registration receipt for the download link & instructions.