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Large 3D terrain generator

Textures

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Textures

Postby deepvoice » Thu Mar 26, 2009 11:40 pm

Aaron,

There has GOT to be a better way to design new climate types and importing textures. I have been doing my own texture work but getting it into l3dt is proving... ahh... difficult?

And as a side note, it seems that any texture bump map I use I get an error.
deepvoice
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Postby Aaron » Mon Mar 30, 2009 8:50 pm

Hi Deepvoice,

Can I ask you to describe in a few more words the difficulty you have experienced with making materials and/or climates? What do you find frustrating and would like changed?

I take it you've already read the user guides for the material editor and the material layer editor.


it seems that any texture bump map I use I get an error.


Could you describe the error? Better still, can you send me the log file? (to aaron@bundysoft.com) You can get to it through the the start menu under:

Code: Select all
All programs\Bundysoft\L3DT [version]\L3DT logs


The file is called 'log.txt'.

Best regards,
Aaron.
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