Sapphire crash (ATI cards)
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Sapphire crash (ATI cards)Hey guys, Im jsut starting to get into a little map making and heard your product was pretty good. Thought I would give it a try, but i am having the same problem with both the 2.6 adn 2.7 beta version. I an load everything up fine and make a pile of changes in the sapphire heightfield editor, but when i go to exit that program, everything locks up and the program stops working and closes without me being able to save a thing. Any known fixes for this problem?
Hi Deathsong,
Thanks for the bug report. You seem to be the first person who has found this problem with Sapphire, so there are no known fixes at this time. Can you please send me L3DT's logfile? (to aaron@bundysoft.com) You can get to it from the start menu under 'All programs->Bundysoft->L3DT [version]->L3DT log file'. The logfile includes some system diagnostics that might help me trace why Sapphire is crashing on your system. Best regards, Aaron.
Hi Deathsong,
I apologise for the delay in my reply. Could I ask you to download and run the GLView OpenGL extension viewer by realtech VR? This program thoroughly evaluates the system's OpenGL support and produces a nice report. It may help greatly if you could run this program and post the report here. I've written a little guide on using GLView in the wiki here. If the log doesn't show up anything particularly insightful, I'll compile a special debug version of Sapphire for you that will report each step of the shutdown procedure so that we'll be able to see which function call causes the exception. However, due to the impending holidays I won't be able to have that ready until mid January. Best regards, Aaron.
Well, its kind of long, but here it is. And I know it says im using old drivers, but i just downloaded the latest.
Renderer: ATI Radeon HD 4870 X2 Vendor: ATI Technologies Inc. Memory: 1024 MB Version: 2.1.8304 Release Shading language version: 1.20 Max number of light sources: 8 Max viewport size: 8192 x 8192 Max texture size: 8192 x 8192 Max anisotropy: 16 Max samples: 8 Max draw buffers: 8 Max texture coordinates: 16 Max vertex texture image units: 16 Extensions: 120 GL_AMD_performance_monitor GL_AMD_texture_texture4 GL_AMDX_vertex_shader_tessellator GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_transform_feedback GL_EXT_vertex_array GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_WIN_swap_hint WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_ATI_render_texture_rectangle WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_I3D_genlock WGL_NV_swap_group Core features v1.1 (100 % - 7/7) v1.2 (100 % - 8/8) v1.3 (100 % - 9/9) v1.4 (100 % - 15/15) v1.5 (100 % - 3/3) v2.0 (100 % - 10/10) v2.1 (100 % - 3/3) v3.0 (61 % - 13/21) OpenGL driver version check (Current: 2.1.8304 Release, Latest known: 7.01.01.849): Outdated version of display drivers detected According the database, you are might be not using the latest version of display drivers for your video card. No ICD registry entry The current OpenGL driver doesn't expose the SOFTWARE/Microsoft/Windows (NT)/CurrentVersion/OpenGLDrivers registry entry. Unable to detect the driver version, driver revision name and filename. Compiled vertex array support This feature improves OpenGL performance by using video memory to cache transformed vertices. Multitexture support This feature accelerates complex rendering such as lightmaps or environment mapping. Secondary color support This feature provides an alternate method of coloring specular highlights on polygons. S3TC compression support This feature improves texture mapping performance in some applications by using lossy compression. Texture edge clamp support This feature improves texturing quality by adding clamping control to edge texel filtering. Vertex program support This feature enables a wide variety of effects via flexible vertex programming (equivalent to DX8 Vertex Shader.) Fragment program support This feature enables a wide variety of effects via per pixel programming (equivalent to DX9 Pixel Shader.) Texture anisotropic filtering support This feature improves the quality of texture mapping on oblique surfaces. Occlusion test support This feature provides hardware accelerated culling for objects. Point sprite support This feature improves performance in some particle systems. OpenGL Shading Language support This feature enables high level shading language for shaders. Frame buffer object support This feature enables render to texture functionality. Extension verification: GL_AMD_performance_monitor has been added to the extensions list of ATI Radeon HD 4870 X2 GL_AMD_texture_texture4 has been added to the extensions list of ATI Radeon HD 4870 X2 GL_AMDX_vertex_shader_tessellator has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_color_buffer_float has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_depth_buffer_float has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_depth_texture has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_draw_buffers has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_draw_instanced has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_fragment_program has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_fragment_program_shadow has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_fragment_shader has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_framebuffer_object was not found, but has the entry point glBindFramebuffer GL_ARB_framebuffer_object was not found, but has the entry point glBindRenderbuffer GL_ARB_framebuffer_object was not found, but has the entry point glBlitFramebuffer GL_ARB_framebuffer_object was not found, but has the entry point glCheckFramebufferStatus GL_ARB_framebuffer_object was not found, but has the entry point glDeleteFramebuffers GL_ARB_framebuffer_object was not found, but has the entry point glDeleteRenderbuffers GL_ARB_framebuffer_object was not found, but has the entry point glFramebufferRenderbuffer GL_ARB_framebuffer_object was not found, but has the entry point glFramebufferTexture1D GL_ARB_framebuffer_object was not found, but has the entry point glFramebufferTexture2D GL_ARB_framebuffer_object was not found, but has the entry point glFramebufferTexture3D GL_ARB_framebuffer_object was not found, but has the entry point glGenFramebuffers GL_ARB_framebuffer_object was not found, but has the entry point glGenRenderbuffers GL_ARB_framebuffer_object was not found, but has the entry point glGenerateMipmap GL_ARB_framebuffer_object was not found, but has the entry point glGetFramebufferAttachmentParameteriv GL_ARB_framebuffer_object was not found, but has the entry point glGetRenderbufferParameteriv GL_ARB_framebuffer_object was not found, but has the entry point glIsFramebuffer GL_ARB_framebuffer_object was not found, but has the entry point glIsRenderbuffer GL_ARB_framebuffer_object was not found, but has the entry point glRenderbufferStorage GL_ARB_framebuffer_object was not found, but has the entry point glRenderbufferStorageMultisample GL_ARB_half_float_pixel has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_half_float_vertex has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_imaging was not found, but has the entry point glBlendEquation GL_ARB_instanced_arrays has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_map_buffer_range was not found, but has the entry point glFlushMappedBufferRange GL_ARB_map_buffer_range was not found, but has the entry point glMapBufferRange GL_ARB_multisample has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_multitexture has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_occlusion_query has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_pixel_buffer_object has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_point_parameters has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_point_sprite has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_shader_objects has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_shader_texture_lod has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_shading_language_100 has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_shadow has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_shadow_ambient has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_texture_border_clamp has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_texture_compression has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_texture_cube_map has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_texture_env_add has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_texture_env_combine has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_texture_env_crossbar has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_texture_env_dot3 has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_texture_float has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_texture_mirrored_repeat has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_texture_non_power_of_two has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_texture_rectangle has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_transpose_matrix has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_vertex_buffer_object has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_vertex_program has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_vertex_shader has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_window_pos has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ATI_draw_buffers has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ATI_envmap_bumpmap has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ATI_fragment_shader has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ATI_meminfo has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ATI_separate_stencil has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ATI_texture_compression_3dc has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ATI_texture_env_combine3 has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ATI_texture_float has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_abgr has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_bgra has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_blend_color has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_blend_equation_separate has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_blend_func_separate has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_blend_minmax has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_blend_subtract has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_compiled_vertex_array has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_copy_texture has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_draw_buffers2 has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_draw_range_elements has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_fog_coord has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_framebuffer_blit has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_framebuffer_multisample has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_framebuffer_object has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_framebuffer_sRGB has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_gpu_program_parameters has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_gpu_shader4 has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_multi_draw_arrays has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_packed_depth_stencil has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_packed_float has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_packed_pixels has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_point_parameters has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_rescale_normal has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_secondary_color has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_separate_specular_color has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_shadow_funcs has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_stencil_wrap has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_subtexture has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_texgen_reflection has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_texture3D has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_texture_compression_latc has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_texture_compression_rgtc has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_texture_compression_s3tc has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_texture_cube_map has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_texture_edge_clamp has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_texture_env_add has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_texture_env_combine has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_texture_env_dot3 has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_texture_filter_anisotropic has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_texture_integer was not found, but has the entry point glClearColorIiEXT GL_EXT_texture_integer was not found, but has the entry point glClearColorIuiEXT GL_EXT_texture_integer was not found, but has the entry point glGetTexParameterIivEXT GL_EXT_texture_integer was not found, but has the entry point glGetTexParameterIuivEXT GL_EXT_texture_integer was not found, but has the entry point glTexParameterIivEXT GL_EXT_texture_integer was not found, but has the entry point glTexParameterIuivEXT GL_EXT_texture_lod_bias has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_texture_mirror_clamp has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_texture_object has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_texture_rectangle has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_texture_shared_exponent has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_texture_sRGB has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_transform_feedback has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_vertex_array has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_vertex_shader was not found, but has the entry point glBeginVertexShaderEXT GL_EXT_vertex_shader was not found, but has the entry point glBindLightParameterEXT GL_EXT_vertex_shader was not found, but has the entry point glBindMaterialParameterEXT GL_EXT_vertex_shader was not found, but has the entry point glBindParameterEXT GL_EXT_vertex_shader was not found, but has the entry point glBindTexGenParameterEXT GL_EXT_vertex_shader was not found, but has the entry point glBindTextureUnitParameterEXT GL_EXT_vertex_shader was not found, but has the entry point glBindVertexShaderEXT GL_EXT_vertex_shader was not found, but has the entry point glDeleteVertexShaderEXT GL_EXT_vertex_shader was not found, but has the entry point glDisableVariantClientStateEXT GL_EXT_vertex_shader was not found, but has the entry point glEnableVariantClientStateEXT GL_EXT_vertex_shader was not found, but has the entry point glEndVertexShaderEXT GL_EXT_vertex_shader was not found, but has the entry point glExtractComponentEXT GL_EXT_vertex_shader was not found, but has the entry point glGenSymbolsEXT GL_EXT_vertex_shader was not found, but has the entry point glGenVertexShadersEXT GL_EXT_vertex_shader was not found, but has the entry point glGetInvariantBooleanvEXT GL_EXT_vertex_shader was not found, but has the entry point glGetInvariantFloatvEXT GL_EXT_vertex_shader was not found, but has the entry point glGetInvariantIntegervEXT GL_EXT_vertex_shader was not found, but has the entry point glGetLocalConstantBooleanvEXT GL_EXT_vertex_shader was not found, but has the entry point glGetLocalConstantFloatvEXT GL_EXT_vertex_shader was not found, but has the entry point glGetLocalConstantIntegervEXT GL_EXT_vertex_shader was not found, but has the entry point glGetVariantBooleanvEXT GL_EXT_vertex_shader was not found, but has the entry point glGetVariantFloatvEXT GL_EXT_vertex_shader was not found, but has the entry point glGetVariantIntegervEXT GL_EXT_vertex_shader was not found, but has the entry point glGetVariantPointervEXT GL_EXT_vertex_shader was not found, but has the entry point glInsertComponentEXT GL_EXT_vertex_shader was not found, but has the entry point glIsVariantEnabledEXT GL_EXT_vertex_shader was not found, but has the entry point glSetInvariantEXT GL_EXT_vertex_shader was not found, but has the entry point glSetLocalConstantEXT GL_EXT_vertex_shader was not found, but has the entry point glShaderOp1EXT GL_EXT_vertex_shader was not found, but has the entry point glShaderOp2EXT GL_EXT_vertex_shader was not found, but has the entry point glShaderOp3EXT GL_EXT_vertex_shader was not found, but has the entry point glSwizzleEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantPointerEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantbvEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantdvEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantfvEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantivEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantsvEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantubvEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantuivEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantusvEXT GL_EXT_vertex_shader was not found, but has the entry point glWriteMaskEXT GL_KTX_buffer_region has been added to the extensions list of ATI Radeon HD 4870 X2 GL_NV_blend_square has been added to the extensions list of ATI Radeon HD 4870 X2 GL_NV_conditional_render was not found, but has the entry point glBeginConditionalRenderNV GL_NV_conditional_render was not found, but has the entry point glEndConditionalRenderNV GL_NV_texgen_reflection has been added to the extensions list of ATI Radeon HD 4870 X2 GL_NV_transform_feedback was not found, but has the entry point glGetIntegerIndexedvEXT GL_NV_transform_feedback was not found, but has the entry point glGetBooleanIndexedvEXT GL_SGIS_generate_mipmap has been added to the extensions list of ATI Radeon HD 4870 X2 GL_SGIS_texture_edge_clamp has been added to the extensions list of ATI Radeon HD 4870 X2 GL_SGIS_texture_lod has been added to the extensions list of ATI Radeon HD 4870 X2 GL_WIN_swap_hint has been added to the extensions list of ATI Radeon HD 4870 X2 WGL_ARB_buffer_region has been added to the extensions list of ATI Radeon HD 4870 X2 WGL_ARB_extensions_string has been added to the extensions list of ATI Radeon HD 4870 X2 WGL_ARB_make_current_read has been added to the extensions list of ATI Radeon HD 4870 X2 WGL_ARB_multisample has been added to the extensions list of ATI Radeon HD 4870 X2 WGL_ARB_pbuffer has been added to the extensions list of ATI Radeon HD 4870 X2 WGL_ARB_pixel_format has been added to the extensions list of ATI Radeon HD 4870 X2 WGL_ARB_pixel_format_float has been added to the extensions list of ATI Radeon HD 4870 X2 WGL_ARB_render_texture has been added to the extensions list of ATI Radeon HD 4870 X2 WGL_ATI_pixel_format_float has been added to the extensions list of ATI Radeon HD 4870 X2 WGL_ATI_render_texture_rectangle has been added to the extensions list of ATI Radeon HD 4870 X2 WGL_EXT_extensions_string has been added to the extensions list of ATI Radeon HD 4870 X2 WGL_EXT_framebuffer_sRGB has been added to the extensions list of ATI Radeon HD 4870 X2 WGL_EXT_pixel_format_packed_float has been added to the extensions list of ATI Radeon HD 4870 X2 WGL_EXT_swap_control has been added to the extensions list of ATI Radeon HD 4870 X2 WGL_I3D_genlock has been added to the extensions list of ATI Radeon HD 4870 X2 WGL_NV_swap_group has been added to the extensions list of ATI Radeon HD 4870 X2
FYI, I also have the same bug. Sapphire crashes on exit and I also have an ATI Radeon HD but mine is 3400 series with the latest drivers installed.
I seem to be having the same problem. It seems to happen whenever exiting Sapphire regardless of whether I've edited or just viewed the terrain. I'm running an ATI HD3870 under Vista Home Premium 64bit with the latest Catalyst driver.
The L3DT log seems to just... end. There's no apparent error shown. Let me know if you want to see it and I'll send you the log. Here's what I get from GLView...
Same problem with 3850 saphire keeps crashingRenderer: ATI Radeon HD 3850 AGP
Vendor: ATI Technologies Inc. Memory: 512 MB Version: 2.1.8304 Release Shading language version: 1.20 Max number of light sources: 8 Max viewport size: 8192 x 8192 Max texture size: 8192 x 8192 Max anisotropy: 16 Max samples: 8 Max draw buffers: 8 Max texture coordinates: 16 Max vertex texture image units: 16 Extensions: 120 GL_AMD_performance_monitor GL_AMD_texture_texture4 GL_AMDX_vertex_shader_tessellator GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_transform_feedback GL_EXT_vertex_array GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_WIN_swap_hint WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_ATI_render_texture_rectangle WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_I3D_genlock WGL_NV_swap_group Core features v1.1 (100 % - 7/7) v1.2 (100 % - 8/8) v1.3 (100 % - 9/9) v1.4 (100 % - 15/15) v1.5 (100 % - 3/3) v2.0 (100 % - 10/10) v2.1 (100 % - 3/3) v3.0 (61 % - 13/21) OpenGL driver version check (Current: 6.14.10.8304, Latest known: 6.14.10.6891): Latest version of display drivers found According the database, you are running the latest display drivers for your video card. Compiled vertex array support This feature improves OpenGL performance by using video memory to cache transformed vertices. Multitexture support This feature accelerates complex rendering such as lightmaps or environment mapping. Secondary color support This feature provides an alternate method of coloring specular highlights on polygons. S3TC compression support This feature improves texture mapping performance in some applications by using lossy compression. Texture edge clamp support This feature improves texturing quality by adding clamping control to edge texel filtering. Vertex program support This feature enables a wide variety of effects via flexible vertex programming (equivalent to DX8 Vertex Shader.) Fragment program support This feature enables a wide variety of effects via per pixel programming (equivalent to DX9 Pixel Shader.) Texture anisotropic filtering support This feature improves the quality of texture mapping on oblique surfaces. Occlusion test support This feature provides hardware accelerated culling for objects. Point sprite support This feature improves performance in some particle systems. OpenGL Shading Language support This feature enables high level shading language for shaders. Frame buffer object support This feature enables render to texture functionality. Extension verification: GL_AMD_texture_texture4 has been added to the extensions list of ATI Radeon HD 3850 AGP GL_ARB_color_buffer_float has been added to the extensions list of ATI Radeon HD 3850 AGP GL_ARB_depth_buffer_float has been added to the extensions list of ATI Radeon HD 3850 AGP GL_ARB_draw_instanced has been added to the extensions list of ATI Radeon HD 3850 AGP GL_ARB_fragment_program_shadow has been added to the extensions list of ATI Radeon HD 3850 AGP GL_ARB_framebuffer_object was not found, but has the entry point glBindFramebuffer GL_ARB_framebuffer_object was not found, but has the entry point glBindRenderbuffer GL_ARB_framebuffer_object was not found, but has the entry point glBlitFramebuffer GL_ARB_framebuffer_object was not found, but has the entry point glCheckFramebufferStatus GL_ARB_framebuffer_object was not found, but has the entry point glDeleteFramebuffers GL_ARB_framebuffer_object was not found, but has the entry point glDeleteRenderbuffers GL_ARB_framebuffer_object was not found, but has the entry point glFramebufferRenderbuffer GL_ARB_framebuffer_object was not found, but has the entry point glFramebufferTexture1D GL_ARB_framebuffer_object was not found, but has the entry point glFramebufferTexture2D GL_ARB_framebuffer_object was not found, but has the entry point glFramebufferTexture3D GL_ARB_framebuffer_object was not found, but has the entry point glGenFramebuffers GL_ARB_framebuffer_object was not found, but has the entry point glGenRenderbuffers GL_ARB_framebuffer_object was not found, but has the entry point glGenerateMipmap GL_ARB_framebuffer_object was not found, but has the entry point glGetFramebufferAttachmentParameteriv GL_ARB_framebuffer_object was not found, but has the entry point glGetRenderbufferParameteriv GL_ARB_framebuffer_object was not found, but has the entry point glIsFramebuffer GL_ARB_framebuffer_object was not found, but has the entry point glIsRenderbuffer GL_ARB_framebuffer_object was not found, but has the entry point glRenderbufferStorage GL_ARB_framebuffer_object was not found, but has the entry point glRenderbufferStorageMultisample GL_ARB_half_float_vertex has been added to the extensions list of ATI Radeon HD 3850 AGP GL_ARB_imaging was not found, but has the entry point glBlendEquation GL_ARB_instanced_arrays has been added to the extensions list of ATI Radeon HD 3850 AGP GL_ARB_map_buffer_range was not found, but has the entry point glFlushMappedBufferRange GL_ARB_map_buffer_range was not found, but has the entry point glMapBufferRange GL_ARB_shader_texture_lod has been added to the extensions list of ATI Radeon HD 3850 AGP GL_EXT_blend_equation_separate has been added to the extensions list of ATI Radeon HD 3850 AGP GL_EXT_draw_buffers2 has been added to the extensions list of ATI Radeon HD 3850 AGP GL_EXT_gpu_shader4 has been added to the extensions list of ATI Radeon HD 3850 AGP GL_EXT_texture_compression_latc has been added to the extensions list of ATI Radeon HD 3850 AGP GL_EXT_texture_compression_rgtc has been added to the extensions list of ATI Radeon HD 3850 AGP GL_EXT_texture_integer was not found, but has the entry point glClearColorIiEXT GL_EXT_texture_integer was not found, but has the entry point glClearColorIuiEXT GL_EXT_texture_integer was not found, but has the entry point glGetTexParameterIivEXT GL_EXT_texture_integer was not found, but has the entry point glGetTexParameterIuivEXT GL_EXT_texture_integer was not found, but has the entry point glTexParameterIivEXT GL_EXT_texture_integer was not found, but has the entry point glTexParameterIuivEXT GL_EXT_transform_feedback has been added to the extensions list of ATI Radeon HD 3850 AGP GL_EXT_vertex_shader was not found, but has the entry point glBeginVertexShaderEXT GL_EXT_vertex_shader was not found, but has the entry point glBindLightParameterEXT GL_EXT_vertex_shader was not found, but has the entry point glBindMaterialParameterEXT GL_EXT_vertex_shader was not found, but has the entry point glBindParameterEXT GL_EXT_vertex_shader was not found, but has the entry point glBindTexGenParameterEXT GL_EXT_vertex_shader was not found, but has the entry point glBindTextureUnitParameterEXT GL_EXT_vertex_shader was not found, but has the entry point glBindVertexShaderEXT GL_EXT_vertex_shader was not found, but has the entry point glDeleteVertexShaderEXT GL_EXT_vertex_shader was not found, but has the entry point glDisableVariantClientStateEXT GL_EXT_vertex_shader was not found, but has the entry point glEnableVariantClientStateEXT GL_EXT_vertex_shader was not found, but has the entry point glEndVertexShaderEXT GL_EXT_vertex_shader was not found, but has the entry point glExtractComponentEXT GL_EXT_vertex_shader was not found, but has the entry point glGenSymbolsEXT GL_EXT_vertex_shader was not found, but has the entry point glGenVertexShadersEXT GL_EXT_vertex_shader was not found, but has the entry point glGetInvariantBooleanvEXT GL_EXT_vertex_shader was not found, but has the entry point glGetInvariantFloatvEXT GL_EXT_vertex_shader was not found, but has the entry point glGetInvariantIntegervEXT GL_EXT_vertex_shader was not found, but has the entry point glGetLocalConstantBooleanvEXT GL_EXT_vertex_shader was not found, but has the entry point glGetLocalConstantFloatvEXT GL_EXT_vertex_shader was not found, but has the entry point glGetLocalConstantIntegervEXT GL_EXT_vertex_shader was not found, but has the entry point glGetVariantBooleanvEXT GL_EXT_vertex_shader was not found, but has the entry point glGetVariantFloatvEXT GL_EXT_vertex_shader was not found, but has the entry point glGetVariantIntegervEXT GL_EXT_vertex_shader was not found, but has the entry point glGetVariantPointervEXT GL_EXT_vertex_shader was not found, but has the entry point glInsertComponentEXT GL_EXT_vertex_shader was not found, but has the entry point glIsVariantEnabledEXT GL_EXT_vertex_shader was not found, but has the entry point glSetInvariantEXT GL_EXT_vertex_shader was not found, but has the entry point glSetLocalConstantEXT GL_EXT_vertex_shader was not found, but has the entry point glShaderOp1EXT GL_EXT_vertex_shader was not found, but has the entry point glShaderOp2EXT GL_EXT_vertex_shader was not found, but has the entry point glShaderOp3EXT GL_EXT_vertex_shader was not found, but has the entry point glSwizzleEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantPointerEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantbvEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantdvEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantfvEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantivEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantsvEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantubvEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantuivEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantusvEXT GL_EXT_vertex_shader was not found, but has the entry point glWriteMaskEXT GL_NV_conditional_render was not found, but has the entry point glBeginConditionalRenderNV GL_NV_conditional_render was not found, but has the entry point glEndConditionalRenderNV GL_NV_transform_feedback was not found, but has the entry point glGetIntegerIndexedvEXT GL_NV_transform_feedback was not found, but has the entry point glGetBooleanIndexedvEXT WGL_ARB_pixel_format_float has been added to the extensions list of ATI Radeon HD 3850 AGP WGL_I3D_genlock has been added to the extensions list of ATI Radeon HD 3850 AGP WGL_NV_swap_group has been added to the extensions list of ATI Radeon HD 3850 AGP
Hi Everone,
Thanks for the logs guys. If I read this right, this means that four ATI cards with the latest drivers are crashing. Has anyone had problems with NVIDIA cards? (I for one haven't).
Your card is a dual-GPU unit, right? If so, the 2GB is split into a mirrored pair of 1GB units. What this means is that OpenGL/DirectX apps can only address 1GB of VRAM, because the other gig is just a mirror copy for the other GPU. Cheerio, Aaron.
I tried a very basic workflow... Open up L3DT, select 'Blank Heightmap', default options, and then view the result in Sapphire.
Everything works fine until I try to Exit Sapphire or close the render window at which time I get the "L3DT has stopped responding" error. If there are any other tests you'd like me to run I'd be glad to do so.
Hi Everyone,
Could I ask you to try this debugging version of Sapphire? http://www.bundysoft.com/L3DT/downloads/plugins/bin/Sapphire-bin-debug.zip [Please note that this version of the plugin requires L3DT v2.7 beta or later. If you do not have this version, please install it first.] To install this plugin, extract it from the zip archive and copy it over the existing plugin at:
What this plugin will do is provide a sequence of modal message boxes at each step of the window shutdown process. In theory, the last message you see will be the one that identifies the function call that causes the crash. Once the crash occurs, please send me the logfile (log.txt, to aaron@bundysoft.com), which you can access from the start menu under 'Start->All programs->Bundysoft->L3DT [version]->L3DT logs'. The window shutdown process works correctly on my NVIDIA card, so I'm going to guess that the error-causing function call will be to an OpenGL function such as 'wglDeleteContext' that relies on vendor-supplied drivers. Please let me know how it goes. Best regards, Aaron. Last edited by Aaron on Sun Jan 11, 2009 6:32 am, edited 1 time in total.
After overwriting Sapphire I get this error:
I've uninstalled all previous copies of L3DT and installed the 2.7 beta 1 but when I look at the 'About' screen I get:
Here's the startup portion of the log file:
I hope that helps you sort it out. As far as I can tell I'm installing the right version of L3DT.
Please accept my apologies Marnoch. I had tested that plugin against the professional edition beta release, not against the standard edition beta release, which was a little older. I've now updated the standard edition beta release to use the updated plugin API, so the debugging version of Sapphire should now work with it. The updated installer is located here:
http://www.bundysoft.com/L3DT/downloads/standard/dev/L3DT_SE-2.7%20beta%201.04.exe Please note that you will still need to overwrite the version of Sapphire included in the installer with the debugging version from my previous post. Please let me know how it goes. Best regards, Aaron.
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