L3DT documentation
Large 3D terrain generator

The water map

The water map is a map of water levels and types. This structure, while large in memory, allow us to generate water bodies at different levels (ie. lakes) and non-flat water bodies such as rivers.

Example map

wm.jpg

Here solid dark blue is sea, solid light blue are lakes, white pixels are water edges, and the spooky looking stuff is the water table (aqua around freshwater, green around sea water, deep blue when far underground).

Further reading

 
l3dt/reference/maps/wm.txt · Last modified: 2017/08/31 05:19 (external edit)
 
Except where otherwise noted, content on this wiki is licensed under the following license:CC Attribution-Share Alike 3.0 Unported
Recent changes RSS feed Donate Powered by PHP Valid XHTML 1.0 Valid CSS Driven by DokuWiki