L3DT documentation
Large 3D terrain generator

filesel_GetFilename

Description

Retrieve the selected filename from a file selector variable (VarID_filesel).

Function prototype

const char* CExtAPI::filesel_GetFilename(ZVAR hFileSel);

Arguments

Name Type Comment
hFileSel ZVAR A ZVAR handle to a VarID_filesel variable, the selected filename of which is to be retrieved.

Return value

A valid, null-terminated C-style string containing the selected filename, or a null pointer if an error occurred.

Comments

None.

 
zeolite/functions/filesel_getfilename.txt · Last modified: 2017/08/31 06:29 (external edit)
 
Except where otherwise noted, content on this wiki is licensed under the following license:CC Attribution-Share Alike 3.0 Unported
Recent changes RSS feed Donate Powered by PHP Valid XHTML 1.0 Valid CSS Driven by DokuWiki