L3DT documentation
Large 3D terrain generator

zeofunc_LoadFuncEx

Description

Load a Zeolite extension function from a plugin.

Function prototype

bool CExtAPI::zeofunc_LoadFuncEx(const char* lpFnName, const char* lpExportName, long rvalVarID, ZLIST hArgList);

Arguments

Name Type Comment
lpFnName const char* A handle to a C-style string containing the name of the function as is to appear in the Zeolite function list.
lpFnName const char* A handle to a C-style string containing the name of the function as it appears in the plugin exports table.
rvalVarID long The variable type ID of the return variable when the function is called. May be VarID_void if no var is returned.
hArgListPrototype ZLIST A handle to the prototype of the argument list for the function. If null, no arguments are expected.

Return value

A null handle if an error occurred, and a valid (non-null) handle to the function otherwise.

Comments

None.

 
zeolite/functions/zeofunc_loadfuncex.txt · Last modified: 2017/08/31 07:20 (external edit)
 
Except where otherwise noted, content on this wiki is licensed under the following license:CC Attribution-Share Alike 3.0 Unported
Recent changes RSS feed Donate Powered by PHP Valid XHTML 1.0 Valid CSS Driven by DokuWiki