L3DT documentation
Large 3D terrain generator



Retrieve the variable type ID of the return value of a Zeolite extension function.


Declaration Zeolite.h
Implementation Zeolite.cpp

Function prototype

long zfunc_GetReturnTypeID(ZFUNC hFunc);


Name Type Comment
hFunc ZFUNC A handle to a Zeolite extension function, the return type of which is to be retrieved.

Return value

Zero if an error occurred, and a valid non-zero (positive or negative) return type ID otherwise. The name of the return type, as a string, may be retrieved using the ztype_GetName function.



zeolite/functions/zfunc_getreturntypeid.txt · Last modified: 2017/08/31 07:18 (external edit)
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