L3DT documentation
Large 3D terrain generator



Retrieve the raw memory handle to the data contained within a ZVAR.


Declaration Zeolite.h
Implementation Zeolite.cpp

Function prototype

void* zvar_GetDataPtr(ZVAR hVar);


Name Type Comment
hVar ZVAR The handle to variable for which the data pointer is to be retrieved.

Return value

A null pointer if:

  • The variable is not initialised.
  • The variable is of type VarID_void.
  • An unspecified error occurred.

Otherwise, a valid handle is returned.


This function should not be used. If you need to set/get variable values, use zvar_SetValue / zvar_GetValue. If you need to manipulate data in class variables, use the relevant API functions (e.g. zformat_GetExt).

zeolite/functions/zvar_getdataptr.txt · Last modified: 2017/08/31 05:05 (external edit)
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