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Large 3D terrain generator

ColourMap:MergeComponents filter

Filter info

Description Combine one or more map layers to create an RGB/RGBA colour map.
Author Aaron
Script ColourMap_MergeComponents.zfilter

Looks like

:plugins:calc:zeograph:filters:colourmap_mergecomponents.png

Input pins

Name Type Default value Description
hMapR hvar N/A A handle to the red map layer, which must be an 8-bit (byte) map.
hMapG hvar N/A A handle to the green map layer, which must be an 8-bit (byte) map.
hMapB hvar N/A A handle to the blue map layer, which must be an 8-bit (byte) map.
hMapA hvar N/A A handle to the alpha map layer, which must be an 8-bit (byte) map.
OutputMapType mapid RGB The type of output map to be created. Valued values are RGB and RGBA.

Output pins

Name Type Description
hColourMap hvar A handle to the output colour map.

Options

This filter has no options.

Comments

It is permitted to pass null handles to the input map pins, or equivalently leave those pins disconnected. In such instances, the respective layers in the output colour map will be empty.

 
plugins/calc/zeograph/filters/colourmap_mergecomponents.txt · Last modified: 2017/08/31 05:39 (external edit)
 
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