L3DT documentation
Large 3D terrain generator

zmap_GetScanlinePtr

Description

Get the pointer to the first pixel of a scanline in a map.

Files

Declaration Zeolite.h
Implementation Zeolite.cpp

Function prototype

void* zmap_GetScanlinePtr(ZMAP hMap, long j);

Arguments

Name Type Comment
hMap ZMAP A ZMAP handle to a map.
j long The y-axis coordinate of the scanline. Note the origin is at the southwest corner of the map.

Return value

A null pointer if:

  • The map is not initialised, or;
  • The map is a mosaic (See zmap_GetMosaicFlag), or;
  • An error occurred.

Otherwise, the return value is the pointer to the first pixel in the scanline. The number of pixels in the scanline is given by zmap_GetWidth, and the type and size of the pixel data in the scanline may be retrieved from zmap_GetMapType and zmap_GetPixelSize.

Comments

None.

 
zeolite/functions/zmap_getscanlineptr.txt · Last modified: 2017/08/31 06:54 (external edit)
 
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