L3DT documentation
Large 3D terrain generator



Get the minimum and maximum altitude of a map, in metres.

Note this function fails for map types other than MAP_Heightfield and MAP_WaterMap.


Declaration Zeolite.h
Implementation Zeolite.cpp

Function prototype

bool zmap_GetMinMaxAlt(ZMAP hMap, float& minval, float& maxval);


Name Type Comment
hMap ZMAP A ZMAP handle to the map, the minimum and maximum altitude of which is to be retrieved.
minval float& A float to receive the minimum altitude (passed by reference.)
maxval float& A float to receive the maximum altitude (passed by reference.)

Return value

False if an error occurred, and true otherwise.



zeolite/functions/zmap_getminmaxalt.txt · Last modified: 2017/08/31 05:23 (external edit)
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